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  • Mike71's Avatar
    Today, 17:57
    Don't confuse those old gyro compasses to an RMI. The old gyrosyn compass was a fixed background with a needle pointing to the airplane magnetic heading. The needle was driven by what was known as a flux gate - a measurement of the magnetic field that was processed through a gyro stabilizing routine to avoid compass errors caused in turning, climbing accel / decel as seen in a wet compass. Later, RMIs were developed, wherein the background card driven by the flux gate moved to indicate magnetic heading under the 12 o'clock index (thereby eliminating the need for the needle), and included 1 or 2 needles that were driven by VOR, TACAN and /or ADF receivers to indicate the magnetic bearing to a station. If no station was received, the associated needle was typically set to indicate 180...
    3 replies | 1495 view(s)
  • vonstroheim's Avatar
    Today, 17:52
    vonstroheim replied to a thread Ju-52 in Prepar3D
    EDIT: I've made it! Check in the FSX forum or download fix here:
    18 replies | 2333 view(s)
  • vonstroheim's Avatar
    Today, 17:51
    Success! No need to install SDK if you can locate these files: XtoMDL.exe and modeldef.xml. I found mine there: XtoMDL (version 64bits from 2016) modeldef.xml ("Result merge A+B" by David W.) ModelConverterX 1.4 (by Arno/FSdevelopper) - this is the one I've used but I guess 1.5 below is just as good or better...
    7 replies | 7251 view(s)
  • GO_Navy's Avatar
    Today, 17:48
    Remove the knowledgeable and better informed from the definition. Doesn't even know the difference between a the Charlie and Delta variant. Yeah she is presenting a differing point of view but that doesn't mean she is better informed at all.
    36 replies | 846 view(s)
  • tgycgijoes's Avatar
    Today, 17:33
    You're right Ed. I have three downloads that I am working with. Just finished creating myself a paintkit and doing research. I have downloaded 15 photos. work will continue tomorrow. I am watching Wheel Of Fortune. LOL! Paintshop is closed for the day.
    8 replies | 297 view(s)
  • Seahawk72s's Avatar
    Today, 17:32
    I have to take exception with your DCS comment. With DCS offering a level of accuracy and realism really not seen elsewhere, that folks are going to put your models up for comparison is a given. Why would detail, accuracy and realism not apply to both. I think DCS followers fully understand the differences between the platforms. A mature engine drives DCS giving a higher degree of functionality/realism. MSFS as the new kid on the block still has a way to go but as we have seen the modeling and accuracy is really quite good in its current state. That makes it a level playing field for comparison in those areas. With your F-15 release, Hornet, Tomcat and Concorde waiting in the wings, you've chosen complex, highly visible, and desirable products with no immediate competition...
    36 replies | 846 view(s)
  • Bomber_12th's Avatar
    Today, 16:59
    Bomber_12th replied to a thread Screenshots in MSFS (FS2020)
    1208 replies | 66834 view(s)
  • SeanTK's Avatar
    Today, 16:45
    Thanks. This doesnít pertain to the also problematic SVS system unfortunately. I run at 59hz on a 2560 x 1440 but again, I donít have this problem with the default G1000 in the Mooney, or other glass panels. Wombat, are you saying that you can increase the gauge resolution beyond 1024x1024 without problems?
    3 replies | 56 view(s)
  • cthornburg's Avatar
    Today, 16:33
    SC that's it. Chris
    22380 replies | 3709987 view(s)
  • GO_Navy's Avatar
    Today, 16:31
    GO_Navy replied to a thread Legacy Aircraft in MSFS (FS2020)
    My new favorite FSX conversion. The Mirage 2000. Ported without a problem. Afterburner works right out of box. Only thing missing is the HUD. I need to figure out how to get the GENHUD working.
    333 replies | 25097 view(s)
  • Alan_A's Avatar
    Today, 16:18
    For those looking for an alternate video take, here's a more knowledgeable, better-informed, critical but balanced review by our own Firekitten, on her new, excellent AvAngel channel on YouTube. Stay tuned for the metaphor shortly after 13:00.
    36 replies | 846 view(s)
  • vonstroheim's Avatar
    Today, 15:20
    In FSX there is solid shadow for each prop... It's supposed to be easilly fixed with MCX like this: I found where this "no shadow" parameter is in ModelConverterX 1.4, changed it to TRUE, looks fine. But with no SDK installed, I can't export... Maybe I'm too lazy and I should install the SDK... I still have the CDs. But I remember it was quite a pain to install... Help!
    7 replies | 7251 view(s)
  • Gooneybird565's Avatar
    Today, 15:09
    Running fine under P3D v5.1.12! Textures being still .bmp, you can even use some additional textures released for the original FS9 aircraft. Blue skies to all
    7 replies | 7251 view(s)
  • ericrab's Avatar
    Today, 15:03
    What makes the needle move on the Slaved Gyro Magnetic Compass? What effect does tuning a VOR on NAV1 have? I'm trying to learn how to navigate and this bird has me stumped!
    3 replies | 1495 view(s)
  • MrZippy's Avatar
    Today, 14:54
    I see it, too! Must be a busy day or maybe some site maintenance? :dizzy:
    1 replies | 51 view(s)
  • Sopwith Chameleon's Avatar
    22380 replies | 3709987 view(s)
  • AussieMan's Avatar
    Today, 14:07
    Thanks Tom.
    9 replies | 307 view(s)
  • noddy's Avatar
    Today, 14:04
    If this is the same model that can be purchased at Simmarket, they do regularly update the model.
    6 replies | 313 view(s)
  • GO_Navy's Avatar
    Today, 13:56
    Yup, does fly mach 2 but the visual model (especially canopy and pilot figure) leave much to be desired plus a plethora of other issues.
    6 replies | 313 view(s)
  • Navy Chief's Avatar
    Today, 13:47
    There are times when I go to sign onto the SOH site, and the message is displayed that says "the server is too busy; try later", or something to that effect.. But lately, the frequency of this happening has increased considerably. Any info? NC
    1 replies | 51 view(s)
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