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  • jackryan172's Avatar
    Today, 13:34
    Would that be a mess of Messerschmitts? :biggrin-new: Sean
    1986 replies | 405964 view(s)
  • BorekS's Avatar
    Today, 13:23
    yes, the QC mod only. the primary point of this thread was to learn, hows the winter skin logic - because they dont need to be made as standalone airplane skin slots. solved - it is a matter of _w texture + mos file ;) the secondary point was to disclosure, why skins, when the mos file is available, always renderes at my game blurry (half of the real skin resolution). solved - it is a matter of one config file.
    13 replies | 367 view(s)
  • Ravenna's Avatar
    Today, 13:22
    Burning the midnight oil Kevin! I'll second that file move. The two Erebus class monitors had a busy life in both World Wars. Many thanks for making these interesting ships Stuart! Shore bombardment anyone?:biggrin-new:
    1 replies | 40 view(s)
  • BorekS's Avatar
    Today, 13:09
    definitely yes, the less variables possible to change by enduser, the less problems ;)
    297 replies | 35081 view(s)
  • renereimann's Avatar
    Today, 12:55
    The CFS3 Freeze at Start-Up is fixed. Not sure how - another CFS3 mystery. New problem: AvH Japanese Betty, "g4m1" does not show up in Quick Combat with other Japanese aircraft. It is in the Aircraft folder. It is needed for "Yamamoto's Death" mission.
    7 replies | 237 view(s)
  • mongoose's Avatar
    Today, 12:54
    Yes but would it be better?:wiggle:
    297 replies | 35081 view(s)
  • Priller's Avatar
    Today, 12:47
    Priller replied to a thread PC Pilot X-plane 11 in X-Plane
    Remember when FSX was released? Look at the then minimum system requirements and then compare it to what it takes to run decently even now! Priller
    5 replies | 104 view(s)
  • Daiwilletti's Avatar
    Today, 12:45
    Um, just to check the blatantly obvious which no-one seems to have mentioned, you ARE testing the winter skin in QC mode in winter, aren't you :adoration:? The winter time period is defined in one of the xmls in the Terrains folder IIRC
    13 replies | 367 view(s)
  • Daiwilletti's Avatar
    Today, 12:42
    Hi Flamingskull, i threw in a lot of fxtextures just in case people were missing some. in my readme, I advise not to ovewrite duplicate textures if you install the ones provided in the combined effects package. The textures i provide simply to fill in any "gaps" you might have - especially tracer textures. Now a trap for young players is if you adopt some of the settings associated with "newer" aircraft (latest typhoon , fw190, spitfire VIIIs etc) some of the tracer effects are incompatible with older textures. So when installing newer aircraft with Gecko's new tracer effects, I recommend tweaking the new tracer effects line to rename the tracer texture used before writing into the effects.xml, and accordingly rename the provided tracer textures, to avoid conflicts.
    6 replies | 89 view(s)
  • Willy's Avatar
    Today, 12:42
    Decided I could do better on the side stripes on the black 'n red one. This is with the Alan Richards FSX model. I'm still sorting out the alphas on the 2013 version.
    15 replies | 782 view(s)
  • sixstrings5859's Avatar
    Today, 12:05
    Thank you mongoose for the readme.
    7 replies | 144 view(s)
  • Ferry_vO's Avatar
    Today, 12:04
    Sticking to the nineties theme with this latest release:
    220 replies | 14092 view(s)
  • falcon409's Avatar
    Today, 11:50
    A few WIP shots: As expected I got no reply from the Airport so the hangars, their appearance, height, etc was gleaned from images taken in another county on a rainy day and then posted by someone on a side road who claims "I was there", lol. Everything I know about the airport did come from pics taken some distance away. Only the Restaurant and the TML hangar had closer pics. After looking closer at the satellite image, I realized that there are houses on the other side of the Pond that house airplanes as well. I made a taxiway and parking spot at one of those so that should make for an interesting taxi experience through the tree shrouded taxiway, lol.
    10 replies | 611 view(s)
  • TuFun's Avatar
    Today, 11:35
    Mark Goddard (Maj. Don West) is still kicking at 82. Recorded June 2018.
    17 replies | 487 view(s)
  • IanP's Avatar
    Today, 11:32
    IanP replied to a thread RAF Jurby in FSX General Discussion
    I have wooden huts (and more to come) too - plus I'm not even sure my Jurby was on the list to be fair. I don't think it got any further than doing the operating surfaces, after I started doing more research and got the Earth Sims IoM. Paul Francis's Airfield Buildings book has a couple of corkers for the place in the "Huts" section... Like the 285/39 Decontamination Centre (unwounded)... which is timber. The MT section was timber, the bombing trainer was timber, the free gunnery trainer was timber... This is why I never finished Jurby, it was all site-unique buildings, made to standard drawings, but out of oversized matchsticks! :) Cheers, Ian P.
    4 replies | 461 view(s)
  • BorekS's Avatar
    Today, 11:18
    thank you for letting me know ;) ok, Ive found such settings at the d3d8.ini. having not touched this file, so assuming my values are the default ones and they are as you mentioned: ; Tweaks strength of environment reflection. 0 - off. 1 minimum, 9 maximum. EnvReflection=5 ; Tweak sharpness of sun and environment reflections. 1 dullest, 9 sharpest. Glossiness=1
    297 replies | 35081 view(s)
  • dvj's Avatar
    Today, 11:16
    12305 replies | 2443221 view(s)
  • PhantomTweak's Avatar
    Today, 10:49
    Those Slufs scare the heck outta me! They EAT people! Not a lotta room up on the flight deck to dodge them, either. I think they have a malicious streak... :a1089: :a1310: Looks great though. Looking forward to a TP version! Pat☺
    134 replies | 24357 view(s)
  • huub vink's Avatar
    Today, 10:11
    You can never have enough Messerschmitts. :biggrin-new: Cheers, Huub
    1986 replies | 405964 view(s)
  • Taco's Avatar
    Today, 09:18
    :jump:Hello there! I sure don't know about the rest of Flight 19, but Old Dudley and I had a fairly nice flight and we sure saw mucho water. We all left Carthage DTTS and headed for Malta LMML with an over fly of Pan. The attached picture is of our B-26 over flying the fore mention Pan. The Italians during WWII had a airbase handling a fighter group, at some date the Italians with drew the fighter back to the main land. Our next flight we will be heading North to the Island of Sicily, which over the last many centuries had been conquered by a whole bunch of country, and now the Brits, and American are thinking about doing it themselves. hehe. Nite all
    20 replies | 735 view(s)
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