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  • IanHenry's Avatar
    Today, 03:20
    Thank you very much Dave :applause:
    48 replies | 3508 view(s)
  • mgr's Avatar
    Today, 03:15
    Hi Dave, Thank you for this funny plane, never flown it before yet joy to fly in the circuit. One thing i noticed (not very familiar with this aircraft) that the idle-power is very high, without the brakes she begins to roll and also after landing she still want to fly and not stop easy. Kind regards,
    48 replies | 3508 view(s)
  • GRS_Deer Hunter's Avatar
    Today, 02:53
    yo guys game UP @ 8.00 am eastern time . all welcome 2 join please edit ip ----
    145 replies | 12420 view(s)
  • SpaceHippy1975's Avatar
    Today, 02:32
    I only did a straight copy & paste of the files from one drive to the other, then pointed Steam & MSFS to the new location. Not too sure about the MS Store version, sorry! Keith.
    10 replies | 480 view(s)
  • tgycgijoes's Avatar
    Today, 02:19
    A new entry has been added to Add-Ons Library, category FSX Scenery Description: This is the result of three months work and collaboration with Bushpilot from FS Developers and falcon409 from here in the SOH. Every building is custom-made from photos and Google Earth then placed in exact position in the airport from a 1:600 architectural drawing I was able to download and a list of all 99 buildings identity. Boundary fences and gates are also authentically placed. Then oncel that was all completed, falcon 409 created the photoreal backgrounds and then vegetation and autogen buildings. Finally, Bushpilot helped me to place flags, windsock, mowers and show plows all controlled by the times and seasons. This is probably the most ambitious project I done in five years and it turned...
    0 replies | 18 view(s)
  • Cazzie's Avatar
    Today, 01:48
    One of my faves, thanks Fave and Pam! Cazzie
    4 replies | 269 view(s)
  • DaveWG's Avatar
    Today, 01:47
    Great pics Jankees. :encouragement: I'm annoyed about the magnetos. They use default Asobo templates, so they should work fine, and I know they were working prior to SU5. I think Asobo has changed the code somewhere, but digging through the layers of templates and sub-templates makes my head spin:dizzy: I've reverted the code to avoid the templates for now, so I'll upload a fix shortly. edit: I've updated the original upload to include the mag fix, but if you don't want to re-download the whole package, you can get the fix here:
    48 replies | 3508 view(s)
  • Spook48's Avatar
    Today, 00:28
    Looks beautiful , thank you very much .:applause:
    4 replies | 269 view(s)
  • Naki1's Avatar
    Yesterday, 23:58
    Wow!, fantastic pics Jankees
    48 replies | 3508 view(s)
  • johnbla's Avatar
    Yesterday, 23:39
    Thanks for the info. After copying the files, are you able to clone/backup the copied files? I tried this on the MS store version but it did not work. Many thanks.
    10 replies | 480 view(s)
  • YoYo's Avatar
    Yesterday, 23:11
    Thank You! :encouragement::applause:
    4 replies | 269 view(s)
  • Adamski_NZ's Avatar
    Yesterday, 23:03
    Dave - you're a real f-sim superstar!!!! Always great to see your work appearing - especially now for MSFS!!
    4 replies | 269 view(s)
  • jankees's Avatar
    Yesterday, 22:53
    wonderful! some pics of my first flight: jk7652 by JanKees Blom, on Flickr jk7663 by JanKees Blom, on Flickr jk7668 by JanKees Blom, on Flickr jk7671 by JanKees Blom, on Flickr one minor item: it could not shut it down, switching off the magneto's had no effect?
    48 replies | 3508 view(s)
  • gecko's Avatar
    Yesterday, 21:56
    Hmm, very strange. The initializer script should exit when the mission starts. So that part is right. But right before it exits, it should be launching the module scripts for the aircraft. It could either be that something else shuts it down before it can launch the scripts and exit on its own, or that it launches the scripts but they are shut down immediately. Both possibilities seem to point to some sort of anti-virus issue, but you would think that the AV software would stop it every time. For your engine failure, I didn't see it as criticism, I just wanted to make sure my code wasn't actually messing up and making things harder than they ought to be.
    34 replies | 1532 view(s)
  • wombat666's Avatar
    Yesterday, 21:44
    Today's really dumb question. How do I get a 24 hour lighting cycle running?????? I've seen really atmospheric 'night' images posted but I'm stuck in a 12 hour loop. Frustrating! Any thoughts and I'm thinking it might be in Sol? :dizzy:
    1361 replies | 352067 view(s)
  • YoYo's Avatar
    Yesterday, 21:37
    Really? Wow. Great news from this morning! :applause: Direct link:
    48 replies | 3508 view(s)
  • wombat666's Avatar
    Yesterday, 21:36
    wombat666 replied to a thread THIS Dude!!!! in Racer's Paddock
    Wayne Rainey was Mr Cool #2, just shaded by Eddie Lawson who was Mr Cool #1. Sad that Rainey's career was cut short at Imola, I happened to be watching when he came off. :loyal:
    1 replies | 55 view(s)
  • tgycgijoes's Avatar
    Yesterday, 17:52
    As soon as its approved KASH - Nashua-Boire Field Airport Complete Version is in the Warbirds Library.
    81 replies | 8444 view(s)
  • mikew's Avatar
    Yesterday, 17:13
    Wonderful Dave! Thanks. Just downloaded it. Time to install and check it out. Mike
    48 replies | 3508 view(s)
  • Panther_99FS's Avatar
    Yesterday, 16:52 Was always one of my favorites!
    1 replies | 55 view(s)
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