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  • Ravenna's Avatar
    Today, 17:57
    Thanks MR and Kurt, Very useful information, and not just in the results. Hypothesis testing has opened up a wealth of improvements and options.
    10 replies | 392 view(s)
  • delta_lima's Avatar
    Today, 17:54
    Oh, heck yeah!!!! Outstanding work, Thomas (et al)!!
    166 replies | 34957 view(s)
  • ejoiner's Avatar
    Today, 17:44
    You read my mind... Zsolt does the BEST screenies... and his repaints are also great. :)
    12661 replies | 2639276 view(s)
  • PeteHam's Avatar
    Today, 17:41
    " .... At least 3 new Cargo versions are in the package. . " OH Yesssssss :jump: I'll be in box haulin' heaven :applause: :applause: Thank you. Pete.
    166 replies | 34957 view(s)
  • MaskRider's Avatar
    Today, 17:19
    Yep, that does it. No more LSO window and no more momentary black rectangle showing up because the lso window is still being called up. Cheers, MR
    10 replies | 392 view(s)
  • darrenvox's Avatar
    Today, 17:16
    lolo cool i donty knw if we take requests here!!
    3 replies | 515 view(s)
  • MaskRider's Avatar
    Today, 17:12
    Did a little more digging around. In the main CFS2 folder their is a file named "default_panels.cfg" The last section in the cfg file reads: All of the other sections in the cfg file are HUD related. I am wondering if removing this entry from the default_panels.cfg file will also get rid of the LSO and also get rid of the little momentary black square that still shows on a pause click.
    10 replies | 392 view(s)
  • sixstrings5859's Avatar
    Today, 16:48
    Good one Wolf. I've watched this short film several times and enjoyed it. Little known part of history. Regards,Scott
    7 replies | 1027 view(s)
  • jymp's Avatar
    Today, 16:33
    With the 50th anniversary of Apollo 11 coming up, here's something that may interest some, RE-ENTRY ORBITAL SIMULATOR, it's a sim of the Mercury, Gemini, Apollo programs, it's in early access currently but is available for purchase from Steam and Windows Store, a lot of the sim is functional now, most all buttons and switches work and there's an Academy to get you started, in future updates you'll be able to fly the LEM, dock/undock, land and liftoff from the moon, check out the Facebook page for recent update info.
    0 replies | 46 view(s)
  • MaskRider's Avatar
    Today, 16:26
    Don't know if this adds any useful information to the investigation, but even with lso.gau renamed, when pausing, a momentary black rectangle shows where the LSO used to show. Also, I noticed in your screenshot Capt Kurt, that your LSO shows bottom center. Mine always shows top left quadrant. Is it something one can drag around the screen and then it will remain wherever you last dragged it to? MR
    10 replies | 392 view(s)
  • Obie311's Avatar
    Today, 16:15
    Obie311 replied to a thread Milviz PC-6 Porter in Prepar3D V4
    What an amazing airplane. What a set of cojones. https://www.youtube.com/watch?time_continue=1&v=YL9sNrOlK-I
    39 replies | 3723 view(s)
  • Captain Kurt's Avatar
    Today, 16:06
    That brings up an interesting question. That is, what causes the gauge to activate and the LSO pops up? I believe it is the proximity of the player aircraft on approach to the carrier because the gauge doesn't show in any panels or air file. In some Navy A/C cfg files there is an LSO entry for a landing speed adjustment, but not in all carrier aircraft. For example, the Wildcat cfg does not have an LSO section. Just to check the hypothesis, I took a P-40 and set up a landing approach to the Essex and Bingo, the LSO popped up to guide me in, then waved me off after I was close enough for him to determine I had no tail hook. Just for fun I tried it again in a C-47 with the same result. :playful: So it seems there isn't any way to selectively disable the LSO for individual...
    10 replies | 392 view(s)
  • MaskRider's Avatar
    Today, 15:57
    Thanks Bearcat. That did the trick. That LSO kept popping up not only when I got withun the approach "cone" of a carrier but also whenever I got withing the approach cone of one of Usio's ships. It got a little pesky. WRT Usio's ships triggering the LSO, I think I may have cured it by using Usio's "target-only" dps, but, still for some reason his ship icons still show as carriers in the MB layout window. No worries. The LSO is gone. Thats a definite improvement IMHO. Cheers, MR
    10 replies | 392 view(s)
  • Daube's Avatar
    Today, 15:48
    The worst is that you are not allowed to use the sim without the instructor. Pure frustration. And waste of money.
    5 replies | 417 view(s)
  • SSI01's Avatar
    Today, 14:57
    Haven't heard a thing from AH developers about this issue, and they've got my email. Not going to reinstall it until I hear from them about possible fixes - I'd like to see if they concur with your estimation of the cause. BTW this is an excellent addition to the sim, shame to have this problem with it. I never realized the He-111 didn't have parking brakes - those chocks were vital on the ground. Your eyes are moving around the cockpit a lot in that thing, instruments seemed to be installed wherever there was room for them, although to be sure the primary flying instruments were where they belonged, in front of the pilot.
    4 replies | 735 view(s)
  • Shessi's Avatar
    Today, 14:14
    M, You absolute star! At last confirmation that they used perspex/glazed panels...:jump: Many thanks Shessi p.s B, I appreciate the B17/24 etc had open gun positions and bomb bays, and as you say these are big birds full of 'vent holes'. The Ar234 was small and not full of 'holes'. As for jet bombers with open bomb bays. Yes they has internal open bomb bays but they were sealed off from the rest of the pressurised ac, even the B29 had this system.
    9 replies | 962 view(s)
  • Victory103's Avatar
    Today, 14:01
    Haha, that rock on her finger might say otherwise. Got her on Instagram, she took a long break from flying.
    5 replies | 417 view(s)
  • TiAr's Avatar
    Today, 13:50
    Sent the new approvements of interior/exterior to Rotorhub to verify VR behavior. On my system I have no impact on frames with V2. In V2 there will be 16 different models with 22 different repaints. Including Falcon 20, Falcon 200 and HU-25 Guardian. At least 3 new Cargo versions are in the package.
    166 replies | 34957 view(s)
  • Skyhawk18's Avatar
    Today, 13:40
    12661 replies | 2639276 view(s)
  • rhumbaflappy's Avatar
    Today, 13:37
    Best wishes for your surgery and recovery!
    253 replies | 25281 view(s)
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