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  • fsafranek's Avatar
    Today, 08:05
    They did something similar in Yuma, Arizona back in 1949. http://ronkilber.tripod.com/CityofYuma/CityofYuma.htm :ernaehrung004:
    8 replies | 1328 view(s)
  • kdriver's Avatar
    Today, 07:08
    Hi Marty, Here is the flatten file which will work with Wolfgang Grunewald's new release version of Sandhofen found at Simviation CFS1 Scenery section. Kevin
    4 replies | 1242 view(s)
  • mongoose's Avatar
    Today, 06:17
    I'm not sure how a mission.xml would determine that. What mission? Maybe they were trying to surrender?:jump:
    1 replies | 359 view(s)
  • mongoose's Avatar
    Today, 06:15
    These look much better than the WOTR version! Just wish we had other improvements like their AI and scenery! Then we would get more people back here. To digress further, anyone know why we don't have a spot on SimHQ to spread the good news?
    23 replies | 1385 view(s)
  • nigel richards's Avatar
    Today, 05:53
    Proud as punch of you, Pete!!! :applause: Did you use the paintkit? Upload?...Of course we wants!!! :ernaehrung004:
    1 replies | 170 view(s)
  • rhumbaflappy's Avatar
    Today, 05:52
    Here is a link to the VTP SBX files. They can be loaded into SBuilder9 or SbuilderX for some reworking. (SBuilderX files would need to be converted to SBuilder9 SBX files.) https://drive.google.com/drive/folders/1SGp_ea5HCOJkbxTo1tVp2BiVe-F5t_RO?usp=sharing Enjoy. Still compiling... :banghead:
    34 replies | 3248 view(s)
  • fleurenf's Avatar
    Today, 05:47
    This works magnificent. No issues thus far. I do note you added different camera definitions but donít seem to work as there are only 4 views available.
    1 replies | 831 view(s)
  • ChiefWH's Avatar
    Today, 05:44
    One reticle that only has one zoom value. Another that toggles between x, y and z values Another that toggles between x, a and b values
    4 replies | 362 view(s)
  • DaveQ's Avatar
    Today, 05:41
    Thanks stansdds! Uploaded today, along with a repaint of 89075 from VU-3 at China Lake. Some 150 JD-1's were supplied to the U.S. Navy and in use up until the early 1960's. The majority were from cancelled RAF orders, others from surplus stock. They were used by 7 utility squadrons for a number of secondary roles, including Ryan Firebee drone control and for target towing. Most were modified with a new observation station in a glazed nose. For my next trick I'm going to try converting this to P3Dv4.4 and doing the PBR thing on it. This will give a more realistic finish to the paint.:encouragement: Also uploaded a modification to the bomb door switch in the vc to enable the doors to be opened from the panel - this applies to all military models with functioning bomb doors.
    17 replies | 625 view(s)
  • DaveQ's Avatar
    Today, 05:35
    Uploaded today, along with a repaint of 89075 from VU-3 at China Lake. Some 150 JD-1's were supplied to the U.S. Navy and in use up until the early 1960's. The majority were from cancelled RAF orders, others from surplus stock. They were used by 7 utility squadrons for a number of secondary roles, including Ryan Firebee drone control and for target towing. Most were modified with a new observation station in a glazed nose. Also uploaded a modification to the bomb door switch in the vc to enable the doors to be opened from the panel - this applies to all military models with functioning bomb doors. DaveQ
    394 replies | 65317 view(s)
  • Motormouse's Avatar
    Today, 05:33
    Nigel's Avro dressed as an aeroplane operating in Netherlands East Indies @ 1941- Feb 1942 ; You'll note it has no 'orange' rudder and no marks on top of the wings; this is correct for the time period. I found a reference on IPMS site that stated part way though 1941 these were removed as aircraft were still being shot down by friendly fire (although how one confuses a bright orange triangle with a blood red roundel?). After Feb 1942 the national tricolor marks were applied. So... how did this one end up in Netherlands East Indies.... entirely plausible it was one of the Kwangsi aeroplanes, that made its way to the N.E.I and was impressed into service under new management. The serial number '53' is a bit fanciful (besides it meant I didn't have to adjust the donor texture...
    1 replies | 170 view(s)
  • falcon409's Avatar
    Today, 04:56
    Yep, that was my idea as to how to validate any such endurance flight, but since this requires refueling, I asked the obvious question (to me anyway), "wouldn't the duenna invalidate the flight if it showed a refuel during the flight?". If it would show a refuel but continue to monitor the on-going stats that would be fine, but if it automatically invalidated the flight and stopped recording. . .oh well.
    8 replies | 1328 view(s)
  • Mick's Avatar
    Today, 04:44
    If you make a new AFCAD or ADE airport file it will replace the original and those airborne runways will disappear. ADE allows whatever hangars that you want. You just need to study the manual and learn how to add libraries to ADE.
    22 replies | 3197 view(s)
  • MrZippy's Avatar
    Today, 04:34
    Hi! I have that file in my TDS 727-200 texture folder.
    22 replies | 6555 view(s)
  • Ravenna's Avatar
    Today, 04:34
    Robert, Its been a long flight but we are landing soon. Just St. Salvator left to place. How's this for gift wrapping?
    11 replies | 1016 view(s)
  • gecko's Avatar
    Today, 04:30
    It is unlimited. The gunsight I did for the new Spitfire Mk.II is composed of 61 different reticles. What are you trying to make?
    4 replies | 362 view(s)
  • Devildog73's Avatar
    Today, 04:26
    Thanks guys, I played with my CFS2 FSSC and made a flatten which took the elevation of the errant airfield down to proper elevation. I now have 2 grass runways suspended at 121.7 feet elevation, but they are hardly noticeable. Now to educate myself on placing different hangars than ADE allows in that library. The ones in ADE are not even close to those used at KMLB. Between the terminal and next to the start of 27L is a large airline maintenance shop with single door hangar big enough to enclose a 747. Just south of it is a open front hangar big enough to pull A320s into. That shop currently has several B737-800/900 MAX sitting there, most AAL because they repaint most or all of American Airlines' aircraft.
    22 replies | 3197 view(s)
  • Ravenna's Avatar
    Today, 04:20
    Yep, that is fixed in Allen's updated cfs1 objects for cfs2.
    4 replies | 147 view(s)
  • ChiefWH's Avatar
    Today, 03:48
    Great, thanks. I must have messed something up in my changes. I can give it another try building up slowly to what I was attempting.
    4 replies | 362 view(s)
  • mgchrist5's Avatar
    Today, 03:00
    And reach the engine's TBO in one flight! I used to think completing Lindbergh's flight in real time in FSX would be impressive, but that's nothing compared to this. I was vaguely familiar with this flight IRL, but the retelling in the AOPA article definitely fills in a lot of blanks. Now that I'm officially 'middle-aged', I'd be worried about DVTs if I stayed cooped up in a Cessna for that long! It's really a testament to the men and machinery that the little 172 puttered along for so long.
    8 replies | 1328 view(s)
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