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  • b52bob's Avatar
    Today, 03:29
    Damn, wish they would update the YF-23. Not an X-plane but one of my favorites.
    27 replies | 1037 view(s)
  • sixstrings5859's Avatar
    Today, 03:24
    Great news!! Thanks Clive for all the work. Your expansion is the best ! Regards,Scott
    4 replies | 179 view(s)
  • Steven190's Avatar
    Today, 03:02
    I quest what I meant was the P3D version used with FSX. Thanks for the input all, I will try the academic version.
    7 replies | 142 view(s)
  • IanP's Avatar
    Today, 02:45
    @Naruto_kun Yes and no. Yes, it was and still is sour grapes. Robert Randazzo demanded effectively partnership rights, with open access to the DTG development team, but nothing in return for DTG other than the PMDG developing for the platform. You are, though, entirely correct that the cageyness and lack of communication was one of the major problems. We really had to push and push and push to get them to admit that they were going to use the same arrangements as TS has regarding add-ons. How many months and repeatedly asked questions did it take to get them to say "yes we will support freeware". That said, I don't think it was malicious as such. Yes, part of it was because they release their own content - which neither L-M nor Laminar research do - and therefore they do want to push...
    26 replies | 1019 view(s)
  • wombat666's Avatar
    Today, 02:22
    Another wet Dawn Service is on the agenda. Aside from the Anzac Day service there are several for the Centenary of the end of the 'War To End All Wars'. We will be in France for the Armistice Day Centennial in November, all things being equal of course.
    0 replies | 27 view(s)
  • expat's Avatar
    Today, 02:07
    expat replied to a thread P3D v4 Screenshots in Prepar3D V4
    474 replies | 50854 view(s)
  • expat's Avatar
    Today, 02:06
    12015 replies | 2296573 view(s)
  • IanP's Avatar
    Today, 01:56
    Yes. That's DTG policy for things distributed by DTG - they and the add-on author have to be licensed to use imagery and names. The same does not apply if, like JustFlight/JustTrains for instance, you don't sell through DTG/Steam - then it's your decision what licenses you get and your head on the block of you don't get them. One of the most popular TS third party developers, Armstrong Powerhouse, got a very snotty letter from Virgin Trains a while ago, which forced him to stop selling products with their branding on it - he evidently hadn't licensed it. Other developers have sorted out their own licensing and are happily selling properly branded products through their own sites, with no DTG involvement at all. The FSW team said that they were going to be using the same terms that...
    26 replies | 1019 view(s)
  • stansdds's Avatar
    Today, 01:48
    I saw FSW as being the new flight sim for the masses and P3D as the sim of choice for professionals, real pilots, and hardcore flight sim users. Guess it will now be a competition between P3D and X-Plane for the future of flight sims. Sorry to see FSW go away and glad I bought it on sale for only $10.
    8 replies | 167 view(s)
  • Naruto-kun's Avatar
    Today, 01:44
    It’s not sour grapes on PMDGs part. There were other developers who wouldn’t go along with it because of the restrictions mentioned. When questions about unofficial payware addons were asked, they were either met with silence or that DTG would take the developer to court. I remember when Stephen and Amy were asked at FlightsimCon about restrictions on developers and they had a very long pause followed by a very careful answer. They wouldn’t restrict developers to sell on steam but they didn’t say whether there were other restrictions either. If there was nothing getting in the way they would have been perfectly straightforward. It is a common practice today unfortunately, to tell the straight truth but with lot of it hidden.
    26 replies | 1019 view(s)
  • Dino Cattaneo's Avatar
    Today, 01:35
    Sad to hear that - probably it was too ambitious for FSW to develop. But there were some thing they did right: - The default aicrafts were actually pretty good. True, there were only GA planes - but in terms of quality they were probably the best around. - The cloud technology was cool - The idea of "reformatting" the XML gauges so that they can run through the GPU was good - The adoption of ORBX Global textures and vectors meant that the base scenery was much better than FSX and P3D - Some effects (like the rain on the canopy and the vibration of the needles) were well implemented - The SDK did a good job in explaining the differences between FSW and FSX Then, FSX/P3D developer the fact that P3D and FSW diverged was a burden - it would have been much better if they had a...
    26 replies | 1019 view(s)
  • aleatorylamp's Avatar
    Today, 01:04
    Hello Ivan, Ha ha! Yes, I´ll leave it be - it works very nicely now. Thinking about it a little, it ties in with your discovery of the fact that a glue-sequence does not have to be the usual way with each part having only 2 parts glued to it. This would be "Mono-linear", like you did with the Wing-Low sequence: Wheel-well parts/tucked wheel/duplicated flap. Your "Ivan´s Conga" mode, from what I saw upto now, allowed 3 parts, in a
    181 replies | 10492 view(s)
  • Bushi's Avatar
    Today, 00:55
    The yellow is just a rework of Nigels RCAF paint. I removed a whack of alpha, smoothed out the paint on the metal cowl, and for the floatplane version.. covered the landing gear holes, and played with the 'floatplane' specific bits.. Still working on paints by 'tinting' and edititng Nigels paints in photoshop as I do not have a paint kit.. so.. yeah.. the shadows under BVR's tailplane etc. are decidedly BLUE. Once the paint kit is available.. I can redo them properly... Nigel KEEPS providing new, absolutely wonderful paints.. !!!! He's not leaving too many ACTUAL schemes for us 'creative types'! :biggrin-new: oh, and the BVR.. TOTAL accident.. lol.. random letter pick. Cheers Dave
    324 replies | 35001 view(s)
  • BendyFlyer's Avatar
    Today, 00:52
    No real comment on was it good or was it bad. Unfortunate because I am sure the code and rights did not come cheap from MS and they were basically restricted to the hobby-private market. From a business perspective two things stand out - the First is the you get a license to use but not the product, there is significant customer resistance to this in the consumer market but in the commercial world it is the way they operate, it is just another lease cost. Second, addons had to be a licensed after sale or no support. That killed addon developers interest too hard and DTG would not have had the resources to replicate what is done by thousands of keen amateurs in the spirit of communal collaboration and mutual interest and passion. As for LM and P3D speculation, well I am currently doing...
    26 replies | 1019 view(s)
  • Bushi's Avatar
    Today, 00:49
    On my 'long' legs.. I'm finding her to be a bit of a pain! Yes.. the instability in the roll axis is most likely FAR more realistic.. but it's a pain trying to hold a course over....... oh lets say the featureless SAHARA... where you have no landmarks to aim at...and tough to read that old school compass! My flight paths over a couple of hours of flying look like a drunken sailor!! LOL I've actually gone back to the older flight model for the long distance jaunts as I continue my Sahara circumnavigation. but doing what she was designed to do... what a dream that 621 trainer is.. BRILLIANT! Having ZERO clue on what to change so I can have two cfg.s to choose from while still enjoying the features of the new model, all of my 'attempts' to meld the old and new into a...
    324 replies | 35001 view(s)
  • UncleTgt's Avatar
    Today, 00:37
    ...and the port side view of mine (for completeness) :bee:
    13 replies | 300 view(s)
  • UncleTgt's Avatar
    Today, 00:32
    Hi Ravenna, Always worth pointing these things out. There are not many images showing the starboard side, but I found these two...
    13 replies | 300 view(s)
  • BendyFlyer's Avatar
    Today, 00:16
    Yes the crashed one was not recovered for nearly 70 years so I understand by that time there was not much left of it. The rest were supposedly scrapped late WW2 era. Over the years I have discovered that scrapped meant a lot of things, like Sid Marshall at Bankstown who had an ME 109 and Spitfire Mark IX RAAF both supposedly scrapped. The Messerschmitt was a captured one from the Middle East campaign (Now at the AWM) and the Spitfire was surplus after WW2 and was bought for 'scrap' value by Sid. Sid also had a Mitsubishi Zero, where he got that from I have no idea. When he died the collection was broken up and the Spitfire spirited out of the country, where to I do not know. It was in pristine condition never having been flown except for delivery and testing To be able to sit in it when...
    35 replies | 1915 view(s)
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