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  • alain0568's Avatar
    Today, 10:16
    Hello falcon409, -Thank you for that answer! I understand for gauges and for new textures, myself being unable to do them!:( I will therefore be satisfied with those available! Thanks again. Alain
    45 replies | 2254 view(s)
  • SkippyBing's Avatar
    Today, 10:15
    Depending on how you're adding the effect it just needs a visibility condition that only displays it above a speed of ~5knots.
    1252 replies | 85738 view(s)
  • eddie's Avatar
    Today, 09:49
    I remember a lot of stuff we used to talk about Ted, when we were discussing things about the JU88 C2, you told me about some secret missions flown by Luftwaffe, using the 88, flown from Finland over Russia way back during the war. Also about your Dad's job in the Air Force while stationed in England. All the pics you sent me of the "Brew" also, but all that stuff is on a Win98 pc that is not usable anymore. Can't remember what I did yesterday, but can remember our discussions we used to have,, funny how that works,lol Ah, the Golden Years!!:biggrin-new:
    14 replies | 402 view(s)
  • TeiscoDelRay's Avatar
    Today, 09:46
    Thanks, had fun doing it.....
    22 replies | 4080 view(s)
  • Shessi's Avatar
    Today, 09:28
    Hi FC, Firstly tell us what software it is?..secondly does it tell you what file is missing? It possibly will be a dot Net version that it needs for Fs2004 runtime, if it tells you that then you can download and install it (it doesn't overwrite any other version, you can all version of M$ dot Net installed). Cheers Shessi
    5 replies | 62 view(s)
  • Butcherbird17's Avatar
    Today, 09:18
    Dave, The effect I'm using for the Bow is fx_wake_bow_Zu. I don't know if it is a stock file or an add-on. The effect is visible when the ship is stationary which is a bummer. I know Deltasim uses some sort of gauge effect on his King George V for the bow that works with movement/speed of the ship. But that is player model and don't know if it would work on AI. Maybe talk to Rob (rcbarend) and see if he has one or could make one for AI. Joe
    1252 replies | 85738 view(s)
  • Rami's Avatar
    Today, 08:59
    Hey guys, I also have another question regarding Thicko's Dornier bombers and the Ju-88s by Krystof Malinowski. When attacked from behind, they both have a tendency to dive hard if the damage focuses on the control surfaces, (elevator and rudder assemblies on the tail) and then recover after several seconds, which has the effect of throwing off your attack. However the Heinkel bomber does not do this. Is this AI behavior or a .cfg /.air issue?
    0 replies | 11 view(s)
  • NachtPiloten's Avatar
    Today, 08:50
    Ted I remember you, you were the JU88 guy. Hope all is well. I think you shared with me a JU88 exterior a time far passed.... TSK
    14 replies | 402 view(s)
  • falcon409's Avatar
    Today, 08:44
    I have sent the OP a PM to see if he responds. I asked him to check the current FSX Forum for his post about the scenery and to please respond with any update information he can.
    10 replies | 2827 view(s)
  • darrenvox's Avatar
    Today, 08:33
    Good job rami for fixing this issue and good luck with surgery
    9 replies | 237 view(s)
  • Motormouse's Avatar
    Today, 08:24
    Aside from running installer in compatibility mode, if your new fs9 is in a non-standard location, you might need to run the registry fixer....IIRC there is a copy on Flight1 website, to allow the installer to find the fs9.exe file ttfn Pete Edit....here you go https://www.flight1.com/view.asp?page=library
    5 replies | 62 view(s)
  • Motormouse's Avatar
    Today, 08:22
    Whoops...double post...see below
    5 replies | 62 view(s)
  • Rami's Avatar
    Today, 08:20
    UncleTgt, You mean this? :snowman:
    6 replies | 83 view(s)
  • jagl04's Avatar
    Today, 08:20
    Das ist toll!! Really beautiful, as usual.
    15 replies | 804 view(s)
  • blanston12's Avatar
    Today, 08:14
    Since the study of naval history is another one of my hobbies I have been trying to find some history on a USS Phoenix but came up empty. But I found one site that described an earlier design for the Omaha class, without the turrets and with a gun mounted on the center of each side of the ship, along with those features removed from from the Omahaís in the 30ís and that description fits the Phoenix model very well. Klaus thanks again for the great collection of ships you have provided us, the only thing missing are a few of the ww2 era light cruisers like Cleveland and Atlanta but you have been so complete with your carriers that I donít see where you could slip them in, a project for someone else I assume.
    15 replies | 804 view(s)
  • UncleTgt's Avatar
    Today, 08:09
    Hi MR, 'fraid not, it's not a ground poly, just some island-specific Landclass bitmaps with patches of sandy ground amongst the greenery... :dizzy:
    4 replies | 168 view(s)
  • eddie's Avatar
    Today, 08:06
    I remember you sending me a pic of you working on it, when you were a lot younger at the time too,lol I think that was you in the pic!
    14 replies | 402 view(s)
  • UncleTgt's Avatar
    Today, 08:04
    Rami Looks like you got things sorted. For info, there is a 64 bit compliant, free to use version of Aircraft Container Manager 2.5 available at Simviation.
    6 replies | 83 view(s)
  • DaveQ's Avatar
    Today, 07:43
    These are absolutely stunning models and these repaints look brilliant:encouragement:! But I've spent two days trying to add bow waves; all looks great when the ships are moving but I can't get a visibility condition to prevent them showing when the the ship is stationary. Which fx files are you using?? DaveQ
    1252 replies | 85738 view(s)
  • RichardLouis's Avatar
    1252 replies | 85738 view(s)
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