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  • Moses03's Avatar
    Today, 04:27
    Our little flyer was constructed in 1934 and hails from Austria. One of several builds from this designer.
    21790 replies | 3508122 view(s)
  • pomme homme's Avatar
    Today, 04:23
    Thank you, Dave. My sanity remains intact! However, I have to say that I rather liked the style of the temporary format.
    21790 replies | 3508122 view(s)
  • sonicsolutions's Avatar
    Today, 03:49
    Interesting. I've been wanting to beef up my X Cub with better ground steering and a few more HP to get out of sandbars and such.
    2 replies | 46 view(s)
  • Dangerousdave26's Avatar
    Today, 03:27
    SOH Default Fluid was broken so I made SOH CombaFS Fluid the default style for the forums until I fixed the issue. Edit posts and posting images was broken but now should be fixed.
    21790 replies | 3508122 view(s)
  • zswobbie1's Avatar
    Today, 03:21
    I also found a change of the site's colours. Right at the bottom of the main page, underneath Community Forums, there is a colored line.. with a theme selection block on the left. This morning, it was set to 'CombatFS/CFC (fluid), which is a dark overall colour for the site, I changed that to SOH Default (fluid), which is the blue & white colours, & all was good again. I have no idea how the colour change happened.
    21790 replies | 3508122 view(s)
  • giruXX's Avatar
    Today, 03:10
    ... it suffices to clean the barrels for the new season :untroubled:
    21790 replies | 3508122 view(s)
  • kdriver's Avatar
    Today, 03:06
    I don't even have that object Michael. ZM_Shed and z_mole_hangar are the closest buildings I have to that.
    113 replies | 3674 view(s)
  • pomme homme's Avatar
    Today, 02:42
    That's wierd. It's now returned to what it was before - so I can't even take a screenshot and post that. And before anyone asks, I haven't touched a drop today!
    21790 replies | 3508122 view(s)
  • noddy's Avatar
    Today, 02:37
    noddy replied to a thread Assetto Corsa Redux in Racer's Paddock
    1122 replies | 184730 view(s)
  • lefty's Avatar
    Today, 02:12
    Nothing changed here, Mike.
    21790 replies | 3508122 view(s)
  • pomme homme's Avatar
    Today, 01:04
    Assuming the interplane connection visible is the rod connecting the upper and lower ailerons, there can't be a huge number of unstayed biplanes from which to chose an identity for this pretty little thing. Changing the subject, has the forum format changed overnight? The screen now seems to have a light/dark grey and green/orange background with a white text box. If so, I have to say that I find it much more user friendly to my old and tired eyes!
    21790 replies | 3508122 view(s)
  • 65olschool's Avatar
    Today, 01:00
    Scratch that I found it in the Aircraft Damage Profile SDK document FYI ConvergeDistanceType: Floating point, meters Default: 300 The distance ahead of the aircraft at which the bullet stream should cross the aircraft centerline. If set to zero this value has no effect; it should always be set to zero for trainable guns. Mick
    1 replies | 24 view(s)
  • 65olschool's Avatar
    Today, 00:41
    Hello All, Can somebody please confirm that the ConvergeDistance="300" entry in the gunstation entry in a xdp is for multi-barrel guns and is the point the rounds would converge (if the noise value in the gun xdp was 0)? Also is the "300" value as shown in this case metres? And finally in the case of single barrel guns should the value should be 0? Thanks Mick
    1 replies | 24 view(s)
  • huub vink's Avatar
    Today, 00:15
    Hi Pete, It is Wim's Fokker FS9 Fokker C.X and as I did the (exterior) paintwork for him all it is indeed a paint job by me. It is available here in our library. When you do a text search on "regeer" it will pop up, together with his Fokker D.17 a Hawker Fury like fighter and some additional liveries, which I did to enable me to take screenshot of the Fokker C.X flying in formation. If I had done some better thinking I could have realised that the wings were not canvas covered, but all wood, like all Fokker wings were in those days. There is a very nice full size replica, which can be seen here. One side is more or less finished the other side doesn't have canvas over the fuselage, so you can see the internal construction. As you can see it is quite a large aircraft with a...
    2765 replies | 610848 view(s)
  • Ravenna's Avatar
    Today, 00:06
    Thanks Guys. A very enlightening exchange. I look forward to seeing all the ducks line up as they should. As a sidelight, I'm now getting a missing object message for 'inf_zm_pierwhouse', even though I have added the files.
    113 replies | 3674 view(s)
  • DC1973's Avatar
    Yesterday, 23:57
    The feedback I get from my Facebook followers is that they'd rather have the aircraft now than wait, and they accept that there will be upgrades as the simulator improves and new features are added. It's a little easier for me though as I build aircraft at the entertainment level - developers building ultra-high detail aircraft simply can't produce them for MSFS until the sim can support everything they require. I can't bring Concorde to MSFS for instance, although it's obviously not study level, because without a Mach 2 capability it's not really Concorde at all :)
    9 replies | 245 view(s)
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