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  • lazarus's Avatar
    Today, 23:18
    Finally got 'round replacing that awful FOXTROT with a good one...well, not total crap, at least. With the hull done, the rest of the FOXTROT boats can get done, starting with the GOLF. Still have to make nightmaps, and do some fiddling with masts. Surface running and diving models, the FOXTROT has an additional model that starts submerged, surfaces and runs surfaced...unnecessary, but mucking about with animation code. They're almost keepers. Actually, I'm pretty happy with this latest batch, the modeling is past the 'Somali goat-herder with a brain injury' stage at long last...Have to work on effects, next.
    0 replies | 3 view(s)
  • jeansy's Avatar
    Today, 23:12
    jeansy replied to a thread P3D paints in Prepar3D
    ta, I will try and upload these soon-ish ive found a new sub game which has me distracted at the moment Tom and Robbie did a awesome job of paint during the beta testing of the corsair, so there is no need for me to get involved, im sure Jankees will jump on that bandwagon when he returns Ive given up on the C46 until its fixed, its modeled nicely but fails in some many other areas in its current form and as previously stated I have no interest in painting the gazelle or S55 until the models are at the most basic 2007 fsx standards in texturing
    66 replies | 3638 view(s)
  • lazarus's Avatar
    Today, 22:45
    Cimogt, He looks nice, but you know what? I think we can do better! Whaddaya say? I'll run the old rust bucket through the texture mill, do a clean up, full hull(simplified-FSX, who cares whats below the waterline...) get the draw-call and material count under control so they'll run faster and easier on memory., and get some spec and night maps into the game. Bump maps? if any one wants to take that on... I did these when I had a slight clue, but no firm grasp. I should be able to map this one onto a single sheet, less flags and glass, chop some polys and clean up the mesh. I think I may be able to merge in your hanger and what not. Get back to you in a couple of days, then start into the Udaloys. We need a sovremenny class DDG, one of these days, too, though I think a Leahy is...
    30 replies | 1412 view(s)
  • YoYo's Avatar
    Today, 22:39
    YoYo replied to a thread Released: The Milviz Corsair in Prepar3D
    Btw. manual is free "try before buy" :biggrin-new: .
    14 replies | 655 view(s)
  • Cowboy1968's Avatar
    Today, 22:23
    It's the IRIS Classics Tornado F.3
    1526 replies | 325685 view(s)
  • PhantomTweak's Avatar
    Today, 22:15
    Pardon my ignorance, Mr. jmbiii, but I thought the plane guard was normally on-station off the port side, just above flight deck level. Or is that only during Flight Stations? I'm just wondering, as it looks like the chopper in the picture is aft the boat, and above the flight deck level. Or is this a normal, "patrol" sort of situation? Keeping an eye out for guys who decide to go swimming? :biggrin-new: Like I said, I'm ignorant, I guess. Have fun all! Pat☺
    276 replies | 30920 view(s)
  • StormILM's Avatar
    Today, 22:11
    I lucked out, she is keenly interested in my Flight Sim involvement, icing on the cake, she loves the fact that I'm a life long Rush & Triumph fan!
    23 replies | 2435 view(s)
  • 000rick000's Avatar
    Today, 21:50
    15 replies | 1213 view(s)
  • jackryan172's Avatar
    Today, 21:49
    Which F3 is that? Sean
    1526 replies | 325685 view(s)
  • Milton Shupe's Avatar
    Today, 20:25
    In belly or water landings, they would use the side hatch. I rarely animate emergency hatches as I am usually poly restricted in FS9. I am not restricted on the Marauder but I am on the A-20 Havoc "C" model for FS9. I leave such things for the painters. The only 3-view I have that shows the starboard side does not show the exit door which is one of the two exits they could use.
    590 replies | 61980 view(s)
  • CIMOGT's Avatar
    Today, 19:20
    I would have to compile both models again and upload them again, depending if i have free time maybe try to do it
    3 replies | 101 view(s)
  • HorusJ's Avatar
    Today, 19:17
    No sweat Sheesi.Looking forward to the 6A!:encouragement: Joel
    4 replies | 128 view(s)
  • Seahawk72s's Avatar
    Today, 19:11
    Very nice at dusk, thanks again..
    3 replies | 101 view(s)
  • Seahawk72s's Avatar
    Today, 19:03
    In particular I was thinking of the tail gunner. In movies guys jump out thru the bomb bay doors or side hatch, just wondering..
    590 replies | 61980 view(s)
  • Cowboy1968's Avatar
    Today, 18:54
    My favorite of the Century Series of fighters, for the USAF, has to be the Lockheed F-104 Starfighter. It gets that honor for a "weird" and "nerdy" reason: It was the fighter that chased the Starship USS Enterprise (NCC-1701) from the original series. When i was a kid, i would dream of being Captain John Christopher closing in on her.... Though the 'dream' would have been more realistic if he would have been flying the Convair F-102 Delta Dagger of the F-106 Delta Dart. That is because those were the birds being flown by Air Defense Command (ADC) at the time. The F-104 was mainly used by Tactical Air Command (TAC) But damn it was a good dream. I had two models hanging over my bed back then. One was the Enterprise and the other was a Starfighter Hell just thinking about makes me...
    1526 replies | 325685 view(s)
  • jeansy's Avatar
    Today, 18:54
    exe.xml dll.xml scenery.cfg
    3 replies | 93 view(s)
  • Seahawk72s's Avatar
    Today, 18:50
    I really like what you're doing with these AI ships and thank you..! Could you add "light" smoke to Slava class ship? And lighten smoke on Udalloy..? it seems too heavy for gas turbines. (Udalloy has 4 stacks as well.....:encouragement:) Thanks again...
    3 replies | 101 view(s)
  • captmercy's Avatar
    Today, 18:46
    170 replies | 8099 view(s)
  • falcon409's Avatar
    Today, 18:45
    I have eliminated overheating as a contributor. I have several monitoring programs that I run side by side with P3D_V4 while in the air over various terrains and amounts of autogen. Unless the CPU or GPU suddenly spikes to 198F from 98F in the split second it takes for everything to go black and die, then it isn't overheating. . .it is a faulty PSU. I'm sure I could send it over to the Geek Squad at Best Buy and let them discover (maybe) what the problem is and they could charge me $45 or $50 to run the diagnostics and maybe find the problem and if it is the PSU then I'm looking at another $75 to $80 (at least) for a better PSU. Financially, I can just get enough together to get a new PSU and not pay something else til next month. . .and that's about it. To be honest, aside from...
    52 replies | 1082 view(s)
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