Activity Stream - SOH Forum

Activity Stream

Filter
Sort By Time Show
Recent Recent Popular Popular Anytime Anytime Last 24 Hours Last 24 Hours Last 7 Days Last 7 Days Last 30 Days Last 30 Days All All Photos Photos Forum Forums Articles Articles Blog Blogs
  • jdhaenens's Avatar
    Today, 18:35
    A new entry has been added to Add-Ons Library, category FSX Scenery Description: Someone asked for the old Thunderbird Hangar and it's not posted elsewhere. Jim To check it out, rate it or add comments, visit Old_Thunderbird_Hangar.zip The comments you make there will appear in the posts below.
    0 replies | 1 view(s)
  • Rami's Avatar
    Today, 18:22
    Papab, Thanks for the reminder; it does seem like long ago and far away; in some ways I think we've regressed since then.
    7 replies | 141 view(s)
  • Rami's Avatar
    Today, 18:18
    Rami replied to a thread Sm84cfs2 in CFS2 General Discussion
    Alpha_1, I hope this doesn't involve a head slap, but there is something that can easily be overlooked here. When Bismarck13 uploaded this aircraft, (and only God knows why) he put the model folder and file in a separate folder. When you unpack the .zip file, there are two folders..."Program Files" and "SM84cfs2." The model file needs to be taken out of the "Program Files" folder from that download (it's several folders deep) and placed in the model folder inside the sm84 aircraft folder where the model folder (and the .cfg file inside it) are. I'm almost 100% sure that's what's causing your issue.
    1 replies | 29 view(s)
  • jamminjames's Avatar
    Today, 17:55
    Great French paints! Thanks for sharing Steve.....
    564 replies | 87294 view(s)
  • Milton Shupe's Avatar
    Today, 17:46
    Bob, maybe that is the issue; there must be two materials for each and the main ones have the specular and the others not. I'll look again in gmax and try to discern why the Material Navigator shows only one for each (I think), and yet they are split apart. I know the wheels, tires, and props are on there and maybe I copied them to eliminate specular from the tires.
    142 replies | 10696 view(s)
  • Milton Shupe's Avatar
    Today, 17:39
    The interim Launch Boat packages have been uploaded for FS9 and FSX. Get the correct version for your sim. FS9 = http://www.sim-outhouse.com/sohforums/showthread.php?t=106669 FSX = http://www.sim-outhouse.com/sohforums/showthread.php/106668-Launch-Boat-of-HMS-Bounty-for-FSX-ONLY
    144 replies | 11535 view(s)
  • Milton Shupe's Avatar
    Today, 17:36
    A new entry has been added to Add-Ons Library, category FS 2004 Other Description: The Launch (of the HMS Bounty) for FS9 - Interim (temporary) Version Built Specifically for FS9 (an FSX version is available) *Driven by the Winds* by Milton Shupe, Rob Barendregt, Nigel Richards. Helmsman by Craig "Full" Richardson WILL NOT WORK IN FSX as it contains FS9 specific sim interfaces.
    0 replies | 11 view(s)
  • Milton Shupe's Avatar
    Today, 17:32
    A new entry has been added to Add-Ons Library, category FSX Other Description: The Launch Boat of HMS Bounty for FSX ONLY - Interim (temporary) Version Built Specifically for FSX (a separate FS9 version is available) by Milton Shupe, Rob Barendregt, Nigel Richards. Helmsman by Craig "Full" Richardson WILL NOT WORK IN FS9 as it contains FSX specific sim interfaces. To check it out, rate it or add comments, visit Launch Boat of HMS Bounty for FSX ONLY
    0 replies | 12 view(s)
  • bob407's Avatar
    Today, 17:27
    Wow! Those air intakes are looking to me, so far, just as good as the woman in the previous posts here! I'll be able get a better look in the morning once I remove some of the reflection off my wings. As far as the specular issue, I'm seeing all the same missing entries as in the previous model for the under-wing mapping fix, resulting in no fuselage or wing speculars in sim. Filling in the missing data once again got the specs up and running. In the 'Material Editor' section of ModelConverterX are 2 files for f8ffuse_t and 1 for f8fwings_t. The first f8ffuse_t needed no change. The second f8ffuse_t file needed only 2 entries: on the line that reads 'Specular Map Power Scale' I entered 30 in place of 0, and for the line that reads 'Specular texture', I mapped it to f8ffuse_t_spec.dds...
    142 replies | 10696 view(s)
  • papab's Avatar
    Today, 17:02
    Happy birthday tomorrow!
    7 replies | 141 view(s)
  • ksheadley's Avatar
    Today, 16:58
    About an hour and a half on the airframe this evening...................outstanding. Words escape me at the moment, but I will echo the sentiments that if you are a propliner fan, you need this. X-Plane version was outstanding, P3Dv4 version is absolutely over the top.
    8 replies | 304 view(s)
  • mongoose's Avatar
    Today, 16:52
    You could delete from the appddata and then run yr multicfs3 and re run the config file; all as admin.
    66 replies | 35507 view(s)
  • papab's Avatar
    Today, 16:31
    So tell what you really think about this aircraft!:untroubled: Off to purchase and join you in the propliner skies! Rick
    8 replies | 304 view(s)
  • p14u2nv's Avatar
    Today, 16:22
    Thank you much Dvslats
    10 replies | 317 view(s)
  • llanning08's Avatar
    Today, 16:21
    And let us not forget to mention ... The Besler Steam-Engined Flight - The Flying Kettle Project And yes, this modified Travel Air really flew in 1933!
    20 replies | 505 view(s)
  • gosd's Avatar
    Today, 16:12
    Hairyspin, before I do this should I delete something in the appdata folder of the games and should I re-eniciate the multicfs3 ?
    66 replies | 35507 view(s)
  • michaelvader's Avatar
    Today, 16:10
    Thank you Steve, they are lokking fine! Did you had a look on my panel? I did see that there was about 19 hits. But I do not know if that means also 19 downloade or just had a look on. As usual I still have any feed back, so I doesn' t know what other people think about. I had a look on the net and I have seen that there are a lot of different instrument layouts about the A 20's cockpit. Concerning the repaints, the most difficult part is to have the paintshemes hit at the correct place where are the separation between top and aft and rear parts of the fuselage. Is there a trick ( I will not ask for a catch 22 ) to be correct? Yours Papi
    564 replies | 87294 view(s)
  • Bomber_12th's Avatar
    Today, 15:59
    From the firewall back, the aircraft was built using the well known 1/1-scale Marcel Jurca plans, called the "MJ-100". (There are also 3/4-scale Spitfire plans by Jurca, called the "MJ-10".) http://www.marcel-jurca.com/index.php?option=com_content&view=article&id=209&Itemid=245&lang=fr The Deford example comes the closest to looking like a real Mk.IX than any other flying replica so-far. Of course there are some subtle nuances overall, and of course the engine cowlings/nose, that if it was closer to that of the original Mk.IX, it would look that much more original. Pictures of the Deford full-scale replica: https://www.flickr.com/photos/ned_harris/29456299246/sizes/h/ https://www.flickr.com/photos/spudshot/15671279316/sizes/k/...
    5 replies | 129 view(s)
More Activity