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  • Worthless's Avatar
    Today, 12:39
    Rami: Working my way through your list of what I'll need.....Under required objects. Numbers 4 and 5... Canion's ETO.... This is for my Med scenery theater only.... so can't I apply your previous note on Tobob's La Rochelle and forget installing the scenery? Looks to be all UK and Northern Europe related.
    0 replies | 7 view(s)
  • downwind's Avatar
    Today, 12:23
    That bipe shown above is the Avro Tutor, which will be available as donation-ware on Sim-Outhouse as soon as the beta testing and some nice surprise enhancements are all sorted out. The Tutor was the Brit equivalent to the U.S.'s Stearman, meaning it was a between-the-wars primary trainer for the military air corps. In my opinion, it it as well modelled as anything out there, and it is a category that really hasn't had a proper representative, ie., low and slow with spectacular detailing; and bar-none, the best rendered pilot figure ever. Caution: Be patient for this one to arrive because it will be perfect when it does. ( I have no affiliation with the authors in any way other than as beta-tester)
    1790 replies | 377660 view(s)
  • noddy's Avatar
    Today, 12:16
    noddy replied to a thread Assetto Corsa Redux in Racer's Paddock
    Well done to the Pig for the class win.
    158 replies | 7708 view(s)
  • Ferry_vO's Avatar
    Today, 12:10
    158 replies | 7708 view(s)
  • klnowak's Avatar
    Today, 12:01
    All models use the digital panel=1 (or a new panel=3 for tacpack). Model 1 was my base model to start work on. Greetings Klaus
    26 replies | 1106 view(s)
  • Shessi's Avatar
    Today, 11:49
    Just get back in the ground Ian, you don't need to worry about those aeroplane things......:a1310: Shessi..;)
    8 replies | 247 view(s)
  • DennyA's Avatar
    Today, 11:46
    Thanks for the files, Henk! I know my way around file structure, so looking forward to seeing the update. I avoid downloading from Rikooo because I know they update packages without permission, plus I don't trust EXE installers. So awesome that your file just has the needed stuff. Thanks again!
    98 replies | 19656 view(s)
  • aleatorylamp's Avatar
    Today, 11:36
    Hello Ivan, Itīs a Sempron 3000+ at 1.8 Ghz, similar to a Pentium 4 at 3000 Ghz. (More details on the other thread). I have so many old computers that I donīt know what to do with them, but to just throw them out seems like a lack of consideration and respect for their existence... Iīm just clearing the work-place to be able to do a couple of things with the P-39D. I agree, the flaps have to be made into split flaps. Thatīs on my list too! The first thing Iīll do, however, is to correct the building-deviation on the right, i.e. try out and use the new non-distorting negative-decimal round-off formula you posted yesterday! The issue had me so mystified, you wouldnīt believe it! What I thought Iīd also give a try later on, just for fun, is to correct the rear-fuselage angle and...
    41 replies | 635 view(s)
  • aleatorylamp's Avatar
    Today, 11:25
    Hello Ivan, An outside-portruding fan would have its drawbacks and be a bit make-****f too! I hope you get it all sorted out. With Pentium I and Pentium II computers, software and hardware compatibility was quite an issue. You couldnīt get away with generic drivers like on Win-XP. The worst were the video-card drivers, as clashes here could seriously crash the system and corrupt it on the HDD so much that you had to re-install Windows! The "new" computer innards I got today are actually the CPU and Motherboard and other bits from an AMD K8: Sempron 3000+ at 1.8 Ghz, the equivalent of a 3 Ghz Pentium-4. These were just prior to the dual Core CPUīs. At that time AMD were getting higher efficiency per clock-cycle, so they labelled their CPUīs with the Pentium-equivalent frequency. ...
    21 replies | 348 view(s)
  • IanP's Avatar
    Today, 11:02
    IanP replied to a thread Molokini in FSX General Discussion
    There are loads of inaccuracies and errors in the data that we got with FSX, but as others have said, it's not really fair to be rude to MS/ACES about them. All they did was import and convert data from Jeppesen, if I remember the supplier correctly. Two of my regular landmarks, Lower Lough Erne and the River Severn, were particularly hard done by (Lough Erne is missing entirely in FSX and the really-quite-large River Severn is depicted as a stream) - so I built the former and just smirk every time I see the latter. Ian P.
    4 replies | 114 view(s)
  • Seahawk72s's Avatar
    Today, 10:56
    Will all the variations be based on model=1, panel=1...? All look superb..:encouragement:
    26 replies | 1106 view(s)
  • hairyspin's Avatar
    Today, 10:44
    The flight model is the .AIR and .CFG files. No others involved.
    6 replies | 215 view(s)
  • henrystreet's Avatar
    Today, 10:40
    HAR! Sometimes I wonder.....
    8 replies | 247 view(s)
  • DennyA's Avatar
    Today, 10:37
    DennyA replied to a thread Molokini in FSX General Discussion
    Dissing the developers here isn't really fair. I think given that they had to literally replicate an entire planet in a $50 piece of consumer software, using 2006 technology, they did a pretty decent job. As far as flying around Molokini goes, run, do not walk, to this site and download this superb scenery: https://hawaii-photoreal.com/ It's really nicely done and it's free! (There's an enhanced paid version that's cheap, but the freeware scenery is great and dramatically more detailed than the stock Hawaii scenery.)
    4 replies | 114 view(s)
  • Ivan's Avatar
    Today, 10:36
    Hello Aleatorylamp, It sounds like you have no shortage of computers. How fast is the AMD K6 on this machine? Last night I finished putting my computer together (details elsewhere) and did some basic animation with the MDL I had rebuilt earlier with the computer in pieces in my living room. I had not actually played much with the EJ P-39D, but it appears it could use some work in a few places. I will probably add a new Texture file and add a few Parts to address issues with the Flaps. I don't think the Airacobra had Slotted Flaps!
    41 replies | 635 view(s)
  • MDIvey's Avatar
    Today, 10:27
    Thanks for letting us know. Matt
    2 replies | 110 view(s)
  • Bjoern's Avatar
    Today, 10:27
    Bjoern replied to a thread Zebo 737 in X-Plane
    If you've flown a FMS equipped aircraft or a 737 (TinMouse!) in FSX/P3D before, the leap to the Zibo one is not too great. X-checklists (hint, hint!) really helps you along and the most complicated thing is flight planning. HD Mesh or photoreal? If the former, why not use the torrents? A bit annoying to set up (one torrent per download file), but much faster and no download limitations.
    5 replies | 111 view(s)
  • Bjoern's Avatar
    Today, 10:24
    Bjoern replied to a thread X-Plane Screenshots in X-Plane
    Dang, that looks great, Ted! And I really wish that the freeware E-Jets were XP11 compatible. There's nothing in the gap between the Do-328/L-410 and 737.
    9 replies | 198 view(s)
  • Bjoern's Avatar
    Today, 10:17
    Bjoern replied to a thread Molokini in FSX General Discussion
    Due to the sheer size, terrains in simulator environments (usually planetoids) aren't designed by hand, but from digital source data that somebody, some day, has created by really clever or complicated and expensive means (Space Shuttle radar, volunteers with GPS devices, geomapping services). That data needs to be simplified during processing to make it fit on consumer-level computers, losing detail. So if some irrelvant island or village is missing somehwere, it's simply because got lost in the processing or because it isn't/wasn't in the source data in the first place. P.S: Fairly accurate elevation (90 m resolution) and landclass (based on CORINE and Open Street Map) data for Europe and North America clocks in at 75 GB (for X-Plane though). Not too consumer friendly back in...
    4 replies | 114 view(s)
  • kchang's Avatar
    Today, 10:16
    Anyone tried this beautiful MIG21? (middle of the page) http://www.sim-outhouse.com/sohforums/local_links.php?catid=51 however the plane won't pitch down (elevator won't move down when stick pushed forward) Can this be fixed by modifying .cfg or other files?
    0 replies | 31 view(s)
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