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  • YoYo's Avatar
    Today, 22:38
    Good news from Dino:
    58 replies | 1905 view(s)
  • Shadow Wolf 07's Avatar
    Today, 21:34
    It looks great guys... Thank you!
    12 replies | 227 view(s)
  • Tom Clayton's Avatar
    Today, 21:19
    It literally blurs anything that's transitioning across your viewpoint. I noticed it right off, but thought it was just something they added. Then I read in the "official" forum that it's controllable. You'll find the listing under the Graphics settings.
    12 replies | 213 view(s)
  • Javis's Avatar
    Today, 21:05
    What exactly does it do ?... Thanks!
    12 replies | 213 view(s)
  • Pierre_NC's Avatar
    Today, 19:54
    Hello All, I-ve downloaded the AI_Fdg2_P-51B_355th.zip, converted it to FSX and I'm using it for my AI Military prop Traffic. I'm very happy with the plane, been looking for an AI P51-B Mustang for a long time and finding it here was a very pleasant surprise for me. Thank you so much for this awesome fighter, Captain Kurt. I have two inquiries about it : the .MDL file lists a prop_us.bmp file that is not part of the zip I've downloaded. Would it be possible to include it, please ? I'm currently using a prop blur from another AI Warbird that I have, the best I could find in my files, but as you can see on the enclosed pic, it does'nt look good with the Mustang. It's much too opaque and that's not mentionning the trees that show through the blur.
    0 replies | 18 view(s)
  • Tom Clayton's Avatar
    Today, 19:44
    There's a Halloween landing challenge that's rather amusing. The dev's came up with an "interesting" solution for runway lighting, and it's pretty easy to score points.
    12 replies | 213 view(s)
  • goodyzero's Avatar
    Today, 18:40
    Hi Mathias It is Classics Hangar Fw190D-9,converted to MSFS 2020. And It is My repaint. goodyzero
    789 replies | 31575 view(s)
  • manfredc3's Avatar
    Today, 17:28
    Even though it was released a few weeks ago already, I didn't find a post here either. So, thanks for posting it here, YoYo. I am just waiting to read people's experiences before forking out $42.
    3 replies | 102 view(s)
  • Captain Kurt's Avatar
    Today, 17:00
    Fini :encouragement:
    12 replies | 227 view(s)
  • MajorMagee's Avatar
    Today, 16:50
    The first portion of the SeaWater.fx file included in AnKor's shader30 folder has several wave size settings defined. If you create a .txt file called State.txt in your effects/fxtextures folder, and type the name of the size setting you want as the first and only line of the file, you can easily switch between different wave sizes between sessions. For example, to use the Sea_Light setting, type Light as the first line of State.txt and save it, the Sea_Light settings will be used. If no State.txt file is found in effects/fxtextures, then the default settings will be used.
    100 replies | 109677 view(s)
  • Scorch00's Avatar
    Today, 16:49
    Scorch00 replied to a thread P3D MilViz S-64E/F Mods in Prepar3D
    Here's a little progress flight demo video. New gear assemblies have been moved over to proper models. Also am working on polishing up the new sounds. One thing I'd like to add to the Skycrane is a working APU, the model itself has working switches in the cockpit, but I cannot find how or where to attach those APU sounds to. Among other environmental additions I'd like to make to these. Other than those, they are nearly completed at this point. I've also received some additional repaints to include with the package from a group supporter for numerous Italian and Australian liveries by Boris Cotic. I will be compiling those new repaints into the pack some time soon once I can match up which versions goes with which model in the pack. To clarify now what's transpired after the most recent...
    11 replies | 938 view(s)
  • Shadow Wolf 07's Avatar
    Today, 16:15
    GearyMcS has volunteered to paint the planes for me! When he's finished, I will upload the new textures with the campaign. It will be in just a few days now.
    57 replies | 7942 view(s)
  • MZee1960's Avatar
    Today, 16:04
    I realize a lot of people are in total awe of the new sim on the block. Hopefully this aircraft will also make it there (..... once the updated FSX version is released, of course). :encouragement:
    539 replies | 121856 view(s)
  • dvj's Avatar
    Today, 15:59
    Same problem here. I had to do a reboot, default all game settings, then go back and set up everything again. Seemed to work for about 5 minutes, then CTD. Oh well. The cloud reflections on water looked pretty nice, maybe a bit overdone, but still nice. The sim now takes forever to load. - d
    64 replies | 2957 view(s)
  • Rami's Avatar
    Today, 15:58
    A new entry has been added to Add-Ons Library, category CFS 2 Scenery - Library objects Description: This is just a separate upload of the library objects from this package which are not available as a separate upload. They are originally found in this package: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=45&id=4071 To check it out, rate it or add comments, visit La_Rochelle_library_objects.zip The comments you make there will appear in the posts below.
    0 replies | 21 view(s)
  • Desert Rat's Avatar
    Today, 15:51
    A new entry has been added to Add-Ons Library, category FS 2004 Civilian Props Description: FS2004/FSX Percival D2 Gull Four. This model represents the extant 10th production aircraft that has been rebuilt and resides in Australia. It was originally fitted with a Napier Javelin III engine and registered G-ACHA in June 1933. Fitted with a Gipsy Six engine in 1934, but this was changed to a Gipsy Major when sold to Australia in 1935. Differences from the Prototype D1 included a redesigned and more raked windscreen an enlarged and extended wing root fairing, removal of the cockpit cross brace behind the pilot and the fitting of a speed brake under the fuselage. Restored to the Australian register in 1999. By Keith Paine. To check it out, rate it or add comments, visit FS2004/FSX...
    9 replies | 314 view(s)
  • Desert Rat's Avatar
    Today, 15:51
    A new entry has been added to Add-Ons Library, category FS 2004 Civilian Props Description: FS2004/FSX Percival D2 Gull Four. This model represents the extant 10th production aircraft that has been rebuilt and resides in Australia. It was originally fitted with a Napier Javelin III engine and registered G-ACHA in June 1933. Fitted with a Gipsy Six engine in 1934, but this was changed to a Gipsy Major when sold to Australia in 1935. Differences from the Prototype D1 included a redesigned and more raked windscreen an enlarged and extended wing root fairing, removal of the cockpit cross brace behind the pilot and the fitting of a speed brake under the fuselage. Restored to the Australian register in 1999. By Keith Paine. To check it out, rate it or add comments, visit FS2004/FSX...
    18 replies | 599 view(s)
  • jackryan172's Avatar
    Today, 15:50
    Does anybody know of a replacement set of textures for the default buildings around airports? The textures for the default buildings are becoming an eyesore :) Sean
    0 replies | 30 view(s)
  • Desert Rat's Avatar
    Today, 15:43
    A new entry has been added to Add-Ons Library, category FS 2004 Civilian Props Description: FS2004/FSX/P3D Percival D1 Gull With Javelin Engine. This is a development of the prototype D1 Gull G-ABUR but fitted with the Napier Javelin III engine and having the modified fin, rudder and glazed canopy. It is depicted here as flown in the 1933 King's Cup Air Race. 2048 textures are included for better definition in FSX/P3D, but it remains a port-over. Do not forget to rename the aircraft.cfg file bye deleting the FS9 or FSX prefix. By Keith Paine. To check it out, rate it or add comments, visit FS2004/FSX/P3D Percival D1 Gull With Javelin Engine The comments you make there will appear in the posts below.
    9 replies | 314 view(s)
  • Desert Rat's Avatar
    Today, 15:43
    A new entry has been added to Add-Ons Library, category FS 2004 Civilian Props Description: FS2004/FSX/P3D Percival D1 Gull With Javelin Engine. This is a development of the prototype D1 Gull G-ABUR but fitted with the Napier Javelin III engine and having the modified fin, rudder and glazed canopy. It is depicted here as flown in the 1933 King's Cup Air Race. 2048 textures are included for better definition in FSX/P3D, but it remains a port-over. Do not forget to rename the aircraft.cfg file bye deleting the FS9 or FSX prefix. By Keith Paine. To check it out, rate it or add comments, visit FS2004/FSX/P3D Percival D1 Gull With Javelin Engine The comments you make there will appear in the posts below.
    18 replies | 599 view(s)
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