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  • vonernsk's Avatar
    Today, 12:42
    Very many thanks Papi, The standard of your panels are really satisfying. Coupled to a good visual model and your tweaked flight model, the overall effect is very good to fly. Certainly all potential 109 pilots should start here! Thank you for your detailed work and your gift to FS9. Vonernsk
    4 replies | 133 view(s)
  • gray eagle's Avatar
    Today, 12:42
    Those values are what I already have. I copies the segment that matches what you have ^ to below: Blend Mode=2 Texture=AB_1.bmp Bounce=0.00 //----------------max value 255 for each------------------------- //-------------red----green----Blue----alpha--------------------- Color Start=19, 13, 2, 1 Color End=18, 7, 1, 0
    224 replies | 28046 view(s)
  • gray eagle's Avatar
    Today, 12:37
    Those values are what I already have. This is from your .txt file Blend Mode=2 Texture=AB_1.bmp Bounce=0.00 //----------------max value 255 for each-------------------------
    224 replies | 28046 view(s)
  • gray eagle's Avatar
    Today, 12:28
    Just FYI, the F-14 I posted here was DINO's F-14 and he put the AB (lights) effects inside the MDL so there are no external effect files.
    224 replies | 28046 view(s)
  • TuFun's Avatar
    Today, 12:14
    The Aerosoft F-14 doesn't use rings in the tubes just fireballs nor does it light the rear plate. That's how Aerosoft got around the issue in P3Dv3.
    224 replies | 28046 view(s)
  • TiAr's Avatar
    Today, 12:13
    I did a second one with the basic: L410 UVP-T. It has another basic texture set than UVP E20 - it is another model. I removed the ladder from model. Now it is usable as a parachute plane, too. They are many around until today. Perhaps it is a little bit hard for FSX users. This is the first picture of native Let L410 UVP-E in P3DV4.5 with PBR. Postbaer sent me yesterday a new model with the PBR-texture set I modified today. Thomas
    35 replies | 2727 view(s)
  • TuFun's Avatar
    Today, 12:09
    The only difference is I removed the deactivated stuff but essentially the same. Just rename the .txt to .fx. Anyways none of these AB effects are really realistic, shouldn't be able to see dark areas and a little flicker of flames not at the speed the exhaust thrust is moving in the real deal. Probably can copy from another AB effect that has the orange color. If you want to change the color done here. Blend Mode=2
    224 replies | 28046 view(s)
  • Brytskiva's Avatar
    Today, 12:05
    so nice to hear :) :ernaehrung004:
    416 replies | 89296 view(s)
  • cthornburg's Avatar
    Today, 12:05
    should be a easy one Chris
    19915 replies | 3006530 view(s)
  • Daveroo's Avatar
    Today, 11:52
    thanks dangerous,i thought that was it,but i just couldnt remember...lol.
    2 replies | 78 view(s)
  • stoney's Avatar
    Today, 11:52
    Many thanks Paul, that did the trick. Don't know how I missed it.
    455 replies | 86157 view(s)
  • magoo's Avatar
    Today, 11:34
    Ummmm......let's see if I understand it, Granpappy. When you fly the Avro 646 floatplane in P3D with "crash detection" turned off......the sim runs fine until you hit a hard obstacle.....or loop. Then the sim crashes. I would assume when you write the term,"loop"....you're describing a maneuver.....like flying a loop? I'm running FSX right now, so I can't test in any version of P3D. But I'm wondering if there's something else going on here.
    4 replies | 281 view(s)
  • kl791's Avatar
    Today, 11:31
    You are welcome, there will soon be more to play with - and to the fans of the Royal Navy... HMS Vanguard and then a Type 21 from Pakistan... The model was originally done by me as the Brazilian version of the Type 21 - the Niteroi Class, then adjusted by Gary to the British version, and then now readjusted by me to correspond to the Pakistan Tariq class...
    416 replies | 89296 view(s)
  • Jorge's Avatar
    Today, 11:04
    A new entry has been added to Add-Ons Library, category CFS 2 Ships repaints Add-Ons Description: Twin pack of updated textures for Stuart277's Lexington Class aircraft carriers. These textures represent the USS Lexington CV-2 and the USS Saratoga CV-3 in their Pre-War color of Light Gray overall and Mahogany deck stain. Markings are in Orange-Yellow, also called "chrome yellow" in some circles. The Lexington texture is meant to replace my other texture for this ship that was uploaded last week, but you may use either/or depending on which you like better. By: Jorge To check it out, rate it or add comments, visit Stuart277_Lex_PreWar.zip The comments you make there will appear in the posts below.
    2 replies | 89 view(s)
  • gray eagle's Avatar
    Today, 11:00
    Just to make sure, is #201 fx_ALPHA_F8_AB.zip same as #203 fx_ALPHA_F8_AB.txt
    224 replies | 28046 view(s)
  • dexthom's Avatar
    Today, 10:24
    Thanks Henrik, I am looking forward to this release.
    416 replies | 89296 view(s)
  • StormILM's Avatar
    Today, 10:13
    He blames himself but the only error I see here is the decision to fly in such conditions which were likely over the wind limits for that airframe and it's ability to be controlled in such conditions. He's alive to tell what happened, that's what to me is most important.
    2 replies | 189 view(s)
  • Jorge's Avatar
    Today, 10:08
    Uploaded to Warbirds Library. Should be available soon. Enjoy! Jorge Miami, FL
    2 replies | 89 view(s)
  • gray eagle's Avatar
    Today, 09:59
    Oh but I have on a couple 27C carriers and couple Forrestal class carriers. Been there done that, got my Westpac (Vietnam era) Med cruise books).
    224 replies | 28046 view(s)
  • NachtPiloten's Avatar
    Today, 09:55
    The probability of damage in my opinion was a representation of the chance that part would be hit if the wing structure was. If you want to model a faster damage profile, then you are correct increase the probability of a part being hit and that would disable it or limit its function more quickly. Now how quickly do you want this to happen, with large wings is hitting the aileron or flap is proportional to that of a small surface area? If so, then just recode the file. You could bring in Effect = "Break" sooner and see what happens. Not sure that signals for the wing to separate - would think so. Oh, points - I use the AV History points calculator spread sheet. Really cool little excel spread sheet that lets you determine the points for the parts based on certain parameters like...
    4 replies | 130 view(s)
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