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  • kdriver's Avatar
    Today, 08:21
    I found it: No Dice’s & Jordan Moore’s Viet Animals (Viet_Animals.zip) Location: http://www.sim-outhouse.com/freeflight/Viet_Animals.zip See http://www.sim-outhouse.com/freeflight/Vietnam_Projects_2.html if above link does not work
    2 replies | 65 view(s)
  • Cazzie's Avatar
    Today, 08:13
    The zip et al went up should be in the Warbird Library soon under WW II Skins or my Username.
    4 replies | 135 view(s)
  • Motormouse's Avatar
    Today, 08:11
    Here --- > http://www.mwgfx.co.uk/beta.htm (it's been beta for years and years; don't worry about it) ttfn Pete
    3 replies | 80 view(s)
  • gray eagle's Avatar
    Today, 08:00
    You pull the usb plug? Or, disable the HID in Device driver?
    2 replies | 36 view(s)
  • kdriver's Avatar
    Today, 07:58
    Hello again Stoney, I also noticed in your screenshots you have the WW2 GSL objects selected for Dunkirk. If you want to have the Saint-Pol-sur-Mer aerodrome infrastructure showing, use the Western Front.gsl file. The oil refinery west of the field wasn't there in WW1. Kevin
    22 replies | 369 view(s)
  • Cazzie's Avatar
    Today, 07:57
    Sure that is the problem. Will resize and ship the zip up. If you have this payware, I am sure you will prefer these textures to the .bmp textures. Cazzie
    4 replies | 135 view(s)
  • huub vink's Avatar
    Today, 07:49
    In addition to Mick's splendid explanation, I would like to give you the advice to try it. It is one of the easiest programs I know to use and I'm sure that for (almost) any problem that yo might encounter, you will be able to find an answer here. One additional word of advise: When you try it on the trees, don't touch the alpha channel. Cheers, Huub
    22 replies | 3903 view(s)
  • SeanTK's Avatar
    Today, 07:25
    Seemed to have missed this release from approx a month ago. I believe this is the old FS2004-era Samdim model, and it has been worked on by K. Konovalov from the Project Tupolev team to bring it to P3Dv4. https://avsimrus.com/forum/topic/203197-%D0%B0%D0%BD-24-%D1%80%D0%B5%D0%BB%D0%B8%D0%B7-p3d4/ There are screenshots here from the updated FSX/P3Dv3 release: https://avsimrus.com/forum/topic/198794-%D0%B0%D0%BD-24-%D1%80%D0%B5%D0%BB%D0%B8%D0%B7-fsxp3d34/page/2/
    0 replies | 13 view(s)
  • stuart277's Avatar
    Today, 07:23
    A new entry has been added to Add-Ons Library, category CFS 2 Ships Add-Ons Description: GMax models of the KM Emden Cl V1.0 for CFS2 These ships represent the Kreigsmarine Cruiser Emden for CFS2 in 1939, 1942 and 1944 form Ships are Multi_LOD and have new DP files. GMax Models are included. Cheers Stuart
    0 replies | 9 view(s)
  • Tom Clayton's Avatar
    Today, 07:17
    I get the same thing, but it's sporadic. I just unplug my USB hub to be sure.
    2 replies | 36 view(s)
  • Tom Clayton's Avatar
    Today, 07:07
    It's under the "Official" side of the Packages section. In a Steam install (According to the Readme): C:\Users\(you)\AppData\Roaming\Microsoft Flight Simulator\Packages\Official\Steam\fs-base\vegetation In a Store install C:\Users\(you)\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official\OneStore\fs-base\vegetation
    7 replies | 283 view(s)
  • goodyzero's Avatar
    Today, 07:07
    13747 replies | 2960468 view(s)
  • NachtPiloten's Avatar
    Today, 07:05
    My install had it at 5.0 not the 2.5, not sure why the upload was different. Oh well to many irons in the fire. Ok since it has been quite on the model I will upload a new one that has the following fixes: 1. Fixed the bomb bay doors 2. Removed the red artifact 3. Revised xdp to have the proper distance for the lights 4. Changed the textures for the main instruments ( I can here you now) they will use the b_gauges.dds sheet the same one as the Manchester - why the boost warning was incorrect and the letters are more dim on the original. The mk1 max boost was 6.5 lbs so I just replaced to the correct sheet. I will wait a little bit to see if there are any other little issues with her that folks have seen. Maybe later today.
    28 replies | 616 view(s)
  • mongoose's Avatar
    Today, 06:57
    This is the corrected and much better WELLsite nlight thanks to MajorMagee.
    2 replies | 130 view(s)
  • mongoose's Avatar
    Today, 06:54
    Thanks Andy.:applause: That did the trick and I now see all gauges! Also the WELLsite.+nlight.dds is excellent.
    28 replies | 616 view(s)
  • jimjones's Avatar
    Today, 06:49
    I used the drone method to successfully find my house. I would also like to have the tree mod. I need the full location where the xml needs to be loaded for MSFS purchased thru MS. I may need special access to the files and folders. Can someone please supply what I need to do to have access to the files. Thanks..
    7 replies | 283 view(s)
  • Javis's Avatar
    Today, 06:49
    Luckily it proved it was just needed to reboot my system and restart MSFS. Now i can normally assign functions to my stick and throttle knobs again. Trim works again too ! ( sigh of relief.. :biggrin: )
    17 replies | 617 view(s)
  • heywooood's Avatar
    Today, 06:47
    Thank you - it was a project inspired by my grandson and a trucking simulator I had been using before my PC melted.. the little feller just loves trucks and enjoys hanging out in the ol hangar with poppop when Im working. so I figured Id do a couple of things just for him.
    403 replies | 114534 view(s)
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