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  • StormILM's Avatar
    Today, 12:53
    Used them once years ago, will never use them again.
    2 replies | 108 view(s)
  • Daveroo's Avatar
    Today, 12:22
    terrible news,here is a link to an article on fire aviation https://fireaviation.com/2020/01/22/air-tanker-crash-in-australia-kills-three/?unapproved=41151&moderation-hash=f3c52d3192e125ecf068e47b7606700f#comment-41151 pretty much same info posted above,but has a photo of the plane from before,it was a pretty one,and has maps and such
    27 replies | 1370 view(s)
  • Captain Kurt's Avatar
    Today, 12:06
    Thanks all, hope you enjoy them.
    15 replies | 304 view(s)
  • gray eagle's Avatar
    Today, 11:43
    Thanks for this paint Jankees On Board Bonnie Dick
    83 replies | 5530 view(s)
  • Aharon's Avatar
    Today, 11:35
    Shalom and greetings all my pals, Presenting debut flight of new payware VirtualCol Saab 340 from PABR Wiley Post–Will Rogers Memorial Airport located in Barrow, Alaska to PASC Deadhorse Airport near Prudhoe Bay in Deadhorse ,Alaska. That payware addon at dirt cheap price of few bucks (actually 4 bucks) on is pretty good and fun to fly!!!! On climb to FI190 to start the flight route KOZAK SEJYY TUNDA HUBIN CIMAS ZEPAD after take off from runway 07 WOW Count how many colors in the amazing sky
    12964 replies | 2759859 view(s)
  • lazarus's Avatar
    Today, 11:32
    Mach 2? Move to the right lane, gramps! You're blocking traffic. Alpha Habu in native https://simviation.com/1/download-file?file=Lockheed%28AS%29SR-71A-B_Blackbird.zip&fileId=55751 Panel mods- haven't tried this. https://simviation.com/1/download-file?file=LockheedSR71AB_Blackbird_P3D.zip&fileId=55783 And, for a really big ride that can get loud: Avro Type 730/Skybolt-BS.III (GREEN MEAT)
    2 replies | 64 view(s)
  • centuryseries's Avatar
    Today, 11:29
    If you want to go Mach 3 + you can either wait for Milviz, or if you don't want anything too crazy complicated, my SR-71 from 2012, or A-12 from 2017 are available. I have been working on a new model for the SR for a while, might get released one day. Find me on Facebook for screenshots. Screenshot of my new one (not released yet)
    2 replies | 64 view(s)
  • tiger1962's Avatar
    Today, 11:24
    http://stuff4fs.com/newpage.asp?Folder=TM&Docs=TextureManager.pdf Don Grovestine's Texture Manager - more options than you can shake a stick at, if you choose the manual mode.
    9 replies | 415 view(s)
  • TiAr's Avatar
    Today, 11:19
    TiAr replied to a thread Let L410 new project in Prepar3D V4
    Ok, I will upload all 4 repaints in one pack here in Library. Hope you like them Thomas
    45 replies | 4800 view(s)
  • falcon409's Avatar
    Today, 11:12
    A new entry has been added to Add-Ons Library, category FSX Scenery Description: A slightly enhanced version of the scenery that came with edakridge's Native FSX conversion of Dave Eckerts Kaydet. A full list of enhancements/changes is in the readme, so read it, lol. To check it out, rate it or add comments, visit Eagle_Field_V2.zip The comments you make there will appear in the posts below.
    0 replies | 17 view(s)
  • Ganter's Avatar
    Today, 11:05
    Fellow OutHousers - do we have a SR-71A in one of our numerous Outhouses? I wanna fly it - I have a strong urge to fly at Mach 2.0 - there being no Concordes available of any merit anymore in FSX Answers on a postcard please...with advance thanks. Ganter
    2 replies | 64 view(s)
  • Manschy's Avatar
    Today, 10:42
    P3Dv5 you mean? Anyway, any project you are starting is worth waiting! My highest deference to all your excellent work!
    12 replies | 2309 view(s)
  • Ganter's Avatar
    Today, 10:41
    It looks very good - particularly the colours. I fly in the UK 90% of FSX time and with Orbx England - I reckon your VFR Real Scenery looks better. I have a clutch of UK2000 - the obvious ones; LHR, LGW, EGHI... Keep the vids coming Bruce - you'll be heading to my neck of the woods pretty soon (Southampton/ Portsmouth way) Even better; plan a stop at Lee-On-Solent EGHF (my home airport for real world flying) - I'd love to see what the VFR Real Scenery looks like for that one.
    4 replies | 190 view(s)
  • gray eagle's Avatar
    Today, 10:30
    Thanks for the paint. I like the paint scheme :encouragement:
    1 replies | 70 view(s)
  • Sundog's Avatar
    Today, 10:28
    Sundog replied to a thread Jet Provost T.4 in Prepar3D V4
    For Reference, Dino talks about PBR modeling here; http://www.sim-outhouse.com/sohforums/showthread.php/118220-Dino-s-Single-Seat-Skyhawk-released!?p=1208510&viewfull=1#post1208510
    24 replies | 1232 view(s)
  • noddy's Avatar
    Today, 10:15
    noddy replied to a thread Jet Provost T.4 in Prepar3D V4
    Looking good :applause:
    24 replies | 1232 view(s)
  • TiAr's Avatar
    Today, 10:14
    Gentlemen, this project is on holding until P3Dv4.5 is released. Rumours out, that LM will change a lot of things in 4.5. We will see. Thomas
    12 replies | 2309 view(s)
  • Dangerous Beans's Avatar
    Today, 10:02
    These so called "registry cleaners" are usually more trouble than they're worth. Best avoided IMO
    2 replies | 108 view(s)
  • Dino Cattaneo's Avatar
    Today, 09:42
    Just to elaborate a little on my previous statement: In order to have PBR on the model, the materials on the model need to be tagged to be Prepar3D PBR modeling while creating the model itself. Also, at that stage, you need to assign a "_metallic" texture to the model itself. It is the "metallic" texture that contains the PBR information (metalness, glossiness and AO). The rest of the PBR appearance is provided by an "albedo" texture and a normal map. The normal map is the same in P3Dv4.5 as it is in FSX, while the albedo technically is not the same as the diffuse but in most cases is the same. The FSX models are of couse compiled with the FSX compiler and will look for the same textures used for albedo in PBR as diffuse for FSX. An additional set of specular maps will do the rest.As...
    11 replies | 879 view(s)
  • Dino Cattaneo's Avatar
    Today, 09:30
    Hi all... FYI in the FSX rendition I have used specular maps to replace PBR materials (of course it is not the same thing...but still)... maps have been tuned to a "medium gloss - one fits all" shininess that should work well with most of the liveries done for P3Dv4 ;-) !...this also applies to the TA-4!
    11 replies | 879 view(s)
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