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  • Captain Kurt's Avatar
    Today, 18:26
    Hi Shessi, I'm always interested in improvement options. What do you have in mind?
    14 replies | 544 view(s)
  • mongoose's Avatar
    Today, 18:02
    I probably will try and redo it. I have found some unfinished gmax files in my PC, but I still am not quite sure of the origins, although maybe Clive?
    5 replies | 133 view(s)
  • kdriver's Avatar
    Today, 17:47
    I've found you can go beyond the map coordinate limits when adding rivers and roads.
    26 replies | 998 view(s)
  • kdriver's Avatar
    Today, 17:43
    Hi Hertzie, It means you are right to go or it will work right. :adoration: Looking at your list of missing objects, it appears you do not have Robert John's Mega GSL Railway Package, his Bruges Buildings, his WW1 Sub Pens and his WWI Trees Barbed Wire packages. In addition you need the RK_Dutch_Buildings_Library. The links are in the installation guide and the downloads are in the CFS2 Scenery Objects section. You also need No Dice's Viet Objects from his site which is now here at SOH. I've had other reports that the links to those objects don't always work, so I added an alternative hyperlink. If they don't work either please let me know. Good luck!
    9 replies | 358 view(s)
  • azflyboy's Avatar
    Today, 17:13
    I think it's less of a Marketplace policy, and more of an ESRB/PEGI policy, since Microsoft is just jumping through whatever hoops the rating agencies are setting out
    6 replies | 866 view(s)
  • StormILM's Avatar
    Today, 16:27
    It is looking good. Despite the fact I already own the DCS MiG-21 I will likely be adding this model. Regarding Marketplace policy on visually modeled weapons, it's beyond ridiculous. The late co-founder of Microsoft, Paul Allen built an extensive collection of Warbirds and Armor (now owned by Sam Walton's grandson). Keeping out fireable modeled weapons is one thing, visual models, SMH! Maybe the workaround will be the way to go on this issue.
    6 replies | 866 view(s)
  • wormbelly's Avatar
    Today, 16:20
    . confidential - no entry... https://www.youtube.com/watch?v=84nK-M_40Uk .
    539 replies | 57201 view(s)
  • Tom Clayton's Avatar
    Today, 14:22
    Tom Clayton replied to a thread Screenshots in MSFS (FS2020)
    Did another bat juice run this afternoon - San Juan to Princess Julianna. The owner of The Sunset Bar and Grill on Maho is a buddy of mine. I flew out of TJIG to avoid the higher cost of the big international airport. Initial weather was low clouds and showers, but cruising at 12,000' got me above that soon enough. The weather cleared nicely after a bit, giving some nice ocean views. I picked 12,000' because it's high enough to save fuel, but not so high that my copilot and I have to use O2. Of course, part of my fee is dinner for two and free drinks for me for the evening. (My copilot always drinks free anyway - wink, wink, nudge, nudge.) Leaving Dominicci (TJIG) Passing Cyril King
    3441 replies | 367602 view(s)
  • gray eagle's Avatar
    Today, 14:11
    Trying to get a decent VC has been futile for me. The exterior door doesn't open either. I thought this might function inP3D V5 but having to add with other "files" that were provided have not been fruitful for me. I just may bin this one. It's a shame as the exterior model looks nice.
    43 replies | 6672 view(s)
  • RWILLS's Avatar
    Today, 13:53
    Managed to create a few rivers/lakes connected to the ocean around Colombo/Ratmalana and China Bay. Ground2K was surprisingly forgiving of me entering wrong co-ordinates for the bitmap (I missed out a digit). I was expecting to have to start again but was able to correct the co-ordinate and then Ground2K automatically stretched the existing polygon.
    26 replies | 998 view(s)
  • Paul K's Avatar
    Today, 13:50
    Paul K replied to a thread Screenshots in MSFS (FS2020)
    3441 replies | 367602 view(s)
  • Panther_99FS's Avatar
    Today, 13:16
    Can't see anything....
    2 replies | 105 view(s)
  • Panther_99FS's Avatar
    Today, 13:16
    Note: I'm also not a fan of Indycar's "Push To Pass" system either....
    0 replies | 26 view(s)
  • Daiwilletti's Avatar
    Today, 13:14
    I've also found a texture called a_square, an early BoB airfields texture.
    5 replies | 133 view(s)
  • Daiwilletti's Avatar
    Today, 13:11
    Would ACC_signals_square.dds work for acc_square? Might need to edit the mos file.
    5 replies | 133 view(s)
  • sidler's Avatar
    Today, 12:55
    sidler started a thread Quest Kodiack in Prepar3D
    Prepar3D v5.3 KFVE Arosstook County Screenshot (44) by Richard Couture, on Flickr
    0 replies | 37 view(s)
  • gray eagle's Avatar
    Today, 12:46
    I thought we were talking about making the gulfstream 650 compat with P3D? https://fsai-repaints.com/?cat=265
    43 replies | 6672 view(s)
  • gray eagle's Avatar
    Today, 12:44
    You want this one? https://flyawaysimulation.com/downloads/files/3441/fsx-bombardier-global-express-xrs/
    43 replies | 6672 view(s)
  • ryanbatc's Avatar
    Today, 12:44
    ryanbatc replied to a thread Screenshots in MSFS (FS2020)
    Ooooh - I can't wait to see your photos. You've had some of the best in previous sims. If you're brand new don't miss the biggest upload/file site for the new sim: flightsim.to - I also highly recommend anything from Working Title (including the G1000 Nxi free mod in the Marketplace in sim): https://www.workingtitle.aero/packages/ There's a lot of addons now - plenty of scenery from our previous beloved designers. Don't miss the Fenix A320, PMDG 737-700, Milviz C310 (similar to A2A Accusim), FSW C414, SWS Kodiak, Just Flight Arrows!
    3441 replies | 367602 view(s)
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