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  • Ravenna's Avatar
    Today, 21:54
    I've come across a photo of the first submarine shelter built on the Zeebrugge mole.By early 1918 there were two shelters. Having only seen the shelter from above (in a plan) before I assumed that it was a basic cantilever concrete roof. This pic shows it to be taller than I thought it would be. Would anyone be interested in making this to a height that fits Allen's mole? A simple structure without all the zigzag bracing would do the job. Thanks, Ravenna
    45 replies | 1652 view(s)
  • Josh Patterson's Avatar
    Today, 21:50
    Don't know what windows around the tailplane area you are referring to, but I just checked mine (After having it for quite some time!) and I did notice there are no windows over the scallops behind the canopy. (I had never noticed as I fly almost exclusively from the VC with tower view on my second screen.) I wouldn't let it stop you from getting it as it is rather nice (and I believe JF has a sale going now.) Just wish I could find a clean "restored warbird" skin for it.
    1 replies | 48 view(s)
  • DaleRFU's Avatar
    Today, 21:43
    Looks great. I can imagine that it's a few years away though :sorrow:
    2 replies | 338 view(s)
  • LAN's Avatar
    Today, 20:28
    I'll echo everyone's sentiments toward ETO, I think objectively it's the best CFS3 related thing period and I'd say that it's the best expansion to start off with given that it pretty much has everything you could ask for in the European air war, even if it's probably the most troublesome to install. Giving ETO its much deserved credit aside it's not my favorite expansion, personally for me it's DPC Korea as I like having a different conflict represented then just WWII. It's probably the weakest of any of the expansions in the grand scheme of things given the very lackluster scenery and aircraft selection, but it has a decent mission and campaign selection and that's all I really need.
    10 replies | 171 view(s)
  • Dave22's Avatar
    Today, 19:55
    Perhaps not the place to ask, but wanted a fairly quick answer before purchase. No windows showing looking at the tail plane area either side. Demo is not almost over, only 2 minutes in to the demo. Hopefully, someone that owns the full meal deal can check their windows and comment. Thank you...
    1 replies | 48 view(s)
  • manfredc3's Avatar
    Today, 18:29
    I used Active Sky in FSX, and still use it in P3D. That's why I jumped on it as soon as it got released. I enjoy the weather injection, and op top of that, the cloud textures are so much better. I don't know anything about Ultra Weather XP so can not compare.
    5 replies | 186 view(s)
  • Ramjett53's Avatar
    Today, 18:00
    A new entry has been added to Add-Ons Library, category P3D / P4D Add-Ons - Civilian repaints Description: This folder contains a repaint for the Fairchild C-119 Flying Boxcar by Aeroplane Heaven, in the colors of the Hemet Valley Flying Service Fire Tanker Fairchild C-119 (minus the Westinghouse J34-WE-36 dorsal jet-pod, which is not modeled by Aeroplane Heaven) N13745. Repaint by Randy Tyndall, based on the paint kit by Aeroplane Heaven. To check it out, rate it or add comments, visit AH_Fairchild_C119 Repaint The comments you make there will appear in the posts below.
    0 replies | 22 view(s)
  • jeffv01's Avatar
    Today, 17:26
    Thank you Matt. But for the whole Yellowstone area it's Orbx too? Maybe the FTX Central Rocky Mountains?
    2 replies | 60 view(s)
  • cavaricooper's Avatar
    Today, 17:18
    Prepare to be amazed by Seanís latest... Wow! C
    0 replies | 57 view(s)
  • jeansy's Avatar
    Today, 17:09
    2 replies | 60 view(s)
  • Ramjett53's Avatar
    Today, 17:03
    For those who have asked or PM'd me, I just finished uploading the "Hemet Valley Flying Service" Fire Tanker repaint to the Warbirds Library thanks to great help and guidance from jankees. You can find it here... Before uploading I "fixed" the elongated N-Number on the booms. Be kind...I am far from professional and use Gimp2.8 as my "go to" texture editor. Enjoy... Randy
    72 replies | 7435 view(s)
  • musterpilot's Avatar
    Today, 16:58
    Hi would someone be able to a repaint of this aircraft for the Simflight 3D 58 c172 please thanks in advance
    0 replies | 17 view(s)
  • Postbaer61's Avatar
    Today, 16:56
    3 replies | 339 view(s)
  • Anthin's Avatar
    Today, 16:54
    Many thanks. Anthin.
    2 replies | 71 view(s)
  • jeffv01's Avatar
    Today, 16:49
    Hello guys, I'm new on P3D V4 :wavey: and before buying i just want to be sure. Could you tell me what is the scenery this guy use? Maybe this is ORBX or Megascenery Earth? Thank you!
    2 replies | 60 view(s)
  • gray eagle's Avatar
    Today, 16:47
    You can start it both ways
    2 replies | 71 view(s)
  • delta_lima's Avatar
    Today, 16:44
    Thanks Rob - I forgot about the RFN gauge. When I began my latest reinstall of FSX and its attendant tools, I had issues with the RFN gauge and never finished implementing it in the various suitable aircraft. You "preinstalled it", which was awesome. For now, I'm disabling RFN until I get it sorted, so I just removed those sections from the panel.cfg, and now things are sorted for my setup. I'll add those sections back when I get RFN sorted. BTW, I'm glad you did the weapons/tank options. Simple switches to toggle them, doesn't get much easier than that, so nothing to complain about from me on that score. Tanks are always on, and whenever I want an armed setup, I have that option, with the ability to return to the boat having "expended" the ordnance at the flick of another...
    38 replies | 2660 view(s)
  • Switchblade408's Avatar
    Today, 16:33
    Now that I've begun the switch from FSX to P3Dv4, I am even more eagerly awaiting the release of this aircraft! Are there any updates to speak of?
    323 replies | 40910 view(s)
  • Mixxer's Avatar
    Today, 16:27
    Im pretty sure that if you still want the enemy aircraft to spawn but not whilst you are on the ground preparing to takeoff and it is caused by the stock air spawning system (air.spawns file) you can add the parameter LowAgl="xxxx" (x=meters) to the spawn control line which will mean it wont trigger until you are above the trigger height you've set.
    38 replies | 903 view(s)
  • Anthin's Avatar
    Today, 16:24
    Does the C-119 have auto start or is it just cold and dark? Anthin.
    2 replies | 71 view(s)
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