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  • Ganter's Avatar
    Today, 10:03
    BEDFORD System coming along very nicely CIMOGT.
    72 replies | 4422 view(s)
  • COBS's Avatar
    Today, 09:45
    Concorde Wing data derived from the Fairey Delta aircraft , it's engine was a derivative of that being developed for the 188 . The 188 was a bomber precurser or test vehicle . The engine development problem was known all along , the engine nacelles were designed with an allowance for differing sized engines . The engine development situation was known and that it would require time to have sufficient power to get to the required test regime . Essentially the whole exercise was a waste of time , effort , and money due to it being killed off prematurely , the high speed heat area requires speeds of M 2.5 or greater , and that speed to be maintained for a reasonable amount of time to heat soak the airframe . The heat soak is what necessitated the Stainless Steel , ordinary...
    29 replies | 1162 view(s)
  • fliger747's Avatar
    Today, 09:06
    Yes the 154a table (at the very bottom of the F18 .Air file) is probably what the 430 table should have been but given the Freeware market segment we are probably stuck with the 430 table for compatibility. I think I may still have the RTM version on an ancient computer somewhere, running XP. Both the XF 92A and the X-3, along with many jets of the era suffered from low available thrust. A skating buddy of mine was a WIZZo on the B-47, what interesting stories! Not enough thrust, just add engines! Even the 747 project almost failed due to engines, the first ones needed water injection to meet takeoff performance requirements. A long way from the sky rocket the 400 was.
    136 replies | 5398 view(s)
  • blanston12's Avatar
    Today, 08:40
    I think all those that say LM does not need the revenue from simmers are missing the point as to why LM makes P3D available to the public in the first place, they need the community of third party developers creating add-ons aircraft, scenery, weather, etc to flush out there simulators, those third party developers would not be so eager to do that if they only place they can see there add-ons in on an official lockheed simulator. If the community migrates away from the FSX/P3D environment to something else they are in big trouble because now they have to do all those extra pieces themselves. LM does have a marketing problem in that 'not for entertainment purposes' clause what will cause many ppl to not buy it (as you can tell from some of the comments in this thread). The end of FSW...
    40 replies | 1678 view(s)
  • Bjoern's Avatar
    Today, 08:31
    Waiting for a clearing sale.
    40 replies | 1678 view(s)
  • zswobbie1's Avatar
    Today, 08:29
    Is there anyway we can use some of the configs in FS2004? Or are they unique to FSX
    136 replies | 5398 view(s)
  • n4gix's Avatar
    Today, 08:17
    Not to defend Robert's position, but DTG themselves were very ambiguous with their initial statements regarding 3rd-party participation. That history is still preserved at AVSIM in their forum postings. Their original statements did in fact imply that all sales would have to be made via the Steam platform. My own initial contacts corroborate this position as I was being told that ~60% of the sales price would be divided up between Steam and DTG, with the remaining ~40% being remitted to our company on a quarterly basis. It was only about nine months later that this position was softened when DTG began insisting that there was no requirement that 3rd party sales had to be exclusively available via the Steam channel, but could also be sold via the developer's existing sales channels....
    40 replies | 1678 view(s)
  • Bjoern's Avatar
    Today, 08:14
    That's what table 154a is for, but it's not usable for RTM/SP1/SP2 users. This only denotes an almost instantaneous pressure increase.
    136 replies | 5398 view(s)
  • Bjoern's Avatar
    Today, 08:10
    Not true. The Wiki article on the aircraft highlights some substantial drawbacks (first and foremost the engines) that made attaining the original goal of Mach 3 very difficult, time consuming and expensive. Despite that, the program did yield some results that were incoporated into the Concorde.
    29 replies | 1162 view(s)
  • IanP's Avatar
    Today, 08:06
    I hope that's not fitted with a smoke generator, Willy, or there'll be a lot of false alarm scrambling of crash teams at virtual airports! :D Seriously, very nice repaint! Ian P.
    12017 replies | 2297067 view(s)
  • 000rick000's Avatar
    Today, 08:04
    Very Good! It's just nice to try and place people with a face of some kind since there's no human interactions here. It's sometimes easy to forget that we're all real humans that if we met in person we'd likely treat with more respect that is sometimes shown in forums. I appreciate getting to know you better! It helps me understand context in what is usually a very poor form of linear communication (forum threads). All the best,
    40 replies | 1678 view(s)
  • Navy Chief's Avatar
    Today, 07:59
    Am thinking that Aimee Sanjari isn't too happy with this announcement. She was, I believe, quite involved with the project. NC
    4 replies | 170 view(s)
  • Captain Kurt's Avatar
    Today, 07:48
    Nicely done - Thank you Uncle:encouragement:
    14 replies | 342 view(s)
  • aleatorylamp's Avatar
    Today, 07:44
    Hello Ivan, Funny, I was just planning my strategy on how to go about a template for the new nacelle component, but was getting into a twist including upper and lower profiles too. So: Thanks for simplifying my plan! Intersection vertices only, because it will be easy to build up towards the top and bottom profiles later! Im also very much looking forward to your new "Vine" Glue thread!
    183 replies | 10526 view(s)
  • IanP's Avatar
    Today, 07:43
    000rick000: I've been involved in the FS community since FS4 and Compuserve FS Forum, during which time I have worked with, tested for, advised and done background work for a large number of developers, including a number who post here. I've not exactly been quiet over the past 25-odd years of involvement in this hobby and industry, including making my fair share of enemies and friends amongst commercial developers. I've reviewed FS products for Avsim, I was one of the editorial team at simFlight until health forced me to step down. For the past ten years or so I have produced freeware sceneries - something I started doing as far back as FS5, with the UKDT team, but it's mainly been for organisations I've been involved with, such as VAs or bush flying groups. I've never bothered Googling...
    40 replies | 1678 view(s)
  • Captain Kurt's Avatar
    Today, 07:40
    :birthday::ernaehrung004:
    5 replies | 117 view(s)
  • fliger747's Avatar
    Today, 07:39
    The usual reason for aileron reversal is wing flexibility. What happens is the aileron starts acting as a booster tab and warps the wing in the opposite direction. It's that reason that large swept wing aircraft usually have the outboard ailerons locked out above a certain speed and roll control is provided by inboard ailerons and spoilers. However, as you point out, in the high transonic environment the drag induced by one wing developing critical mach over that wing and not the other can cause a change in lift and drag inducing an opposite roll moment. As shockwaves in this environment come and go quickly when on the "edge" I would guess it is sudden onset condition and not preceded by aileron lock over any appreciable speed range. Any info on that? Interesting airplane! I...
    136 replies | 5398 view(s)
  • CIMOGT's Avatar
    Today, 07:30
    I use this videos for reference
    72 replies | 4422 view(s)
  • CIMOGT's Avatar
    Today, 07:26
    Now I will try to add the audible instructions to the small gauge that I wrote, the lights turn off automatically when you switch off the VSTOL mode
    72 replies | 4422 view(s)
  • CIMOGT's Avatar
    Today, 07:22
    thanks for the observation Dino, the model of the f35 it is not yours ,is a low resolution to maintain the fps, but I will add more definition to the textures to improve the visual appearance of the model :encouragement:
    72 replies | 4422 view(s)
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