Activity Stream - SOH Forum

Activity Stream

Sort By Time Show
Recent Recent Popular Popular Anytime Anytime Last 24 Hours Last 24 Hours Last 7 Days Last 7 Days Last 30 Days Last 30 Days All All Photos Photos Forum Forums Articles Articles Blog Blogs
  • Dietmar's Avatar
    Today, 06:08
    A new entry has been added to Add-Ons Library, category FSX Scenery Description: This scenery has been developed for FSX Flight Simulator SP1 or SP2. It has also been tested with Microsoft Acceleration , but compatibility is not guaranteed by the author. The scenery includes: Two carrier groups CVN68 and CVN69, ( carrier models from Javier Fernandez ), two AI KC-135 tanker aircraft, AI F-18A aircraft approaching the carrier, Navy destroyer and a Navy Cruiser as escort ships for the carrier, a number of oil platforms and the ARS4 radar gauge which displays air targets and boat targets. The ARS4 radar gauge provides also a auto landing function for the carrier and a auto tracking function for aircraft in order to support a A2A re-fueling. The scenery package includes as...
    0 replies | 0 view(s)
  • hairyspin's Avatar
    Today, 05:11
    That usually means common.dll is missing and would be expected if trying to run CFS3.exe from the trash bin...:dizzy: However, assuming you restored it to the PTO directory and still get the message, check that common.dll hasn't also been moved to the trash.
    1 replies | 22 view(s)
  • lefty's Avatar
    Today, 04:50
    Hi Walter the designation I have is HFB XX-02B from, of course, Chile. Over to you sir :very_drunk:
    17972 replies | 2540938 view(s)
  • klnowak's Avatar
    Today, 04:50
    .... bad mistake from my side and thanks for your remark. Will change that in liverys. Got the wrong timeline... Absolutly wright. But i got a little problem with FranceVFR. The bunkers are part of their .bgl and i can`t delete them. They just use a very simple form of bunkers. So i placed a better version of bunkers just over their bunkers to get a better look. In 1940 these bunkers where not in place.
    3 replies | 144 view(s)
  • BorekS's Avatar
    Today, 04:44
    if the issue was about "The configuration override file is either corrupt or missing Please re-run CFS3. CFS3 will now exit" message when CFS3 starts, then you are a close step to success ;)
    11 replies | 228 view(s)
  • Flamingskull5000's Avatar
    Today, 04:40
    I don't have a shortcut on my DT for PTO so I usually launch it from the CFS exe. file in the folder. Went to do that and the file isn't there. I found a CFS exe. file in the trash bin that might be it, but when I click it I get a common.dll file error? Thoughts?
    1 replies | 22 view(s)
  • tgycgijoes's Avatar
    Today, 04:20
    I got a PM last week after my offer above from one of our members who asked for this AAF which I sent him the complete download with sounds, animated flag AND ai traffic. He was thrilled with it and sent me photos I am posting below. It works in ALL sim versions he tested it in including P3DV4.3 but the ai doesn't work in V4 because the aircraft is an FS9 portover not 64 bit. Even ai works in V3 though. I am posting a few of his shots below. After seeing it in V4 I wish I had the horsepower to run it because its beautiful. this is Haygood Aux Field P3DV4 This is Hawthorne Aero School P3DV4\ This is Hawthorne Aero School in FSX
    28 replies | 1688 view(s)
  • wout's Avatar
    Today, 04:16
    Hi Mike:encouragement: The closest I can think of is the XX-02 from Chile. If wrong, at least I got the contest going:dizzy:
    17972 replies | 2540938 view(s)
  • UncleTgt's Avatar
    Today, 04:01
    A new entry has been added to Add-Ons Library, category CFS 2 Aircraft - Yashico legacy Description: Yashico Kawanishi N1K1JaA George by UncleTgt This is a revision of Yashico's Kawanishi N1K1JaA Shiden for CFS 2. Due to the complex nature of the revision this is uploaded as a complete aircraft, but the design credits are Yashico's. His original model has been recoloured & shined. The glass material is clearer, & the navigation lights given a shine & transparency. A new airfile has been developed, & the dp file also has been developed with more visible damage effects, & depending on the version, uses Allen's multi-LOD IJN bombs. The dp armament for this version reflects the earlier version of the N1K1Ja George, with guns & drop tanks only. The 2D panel is originally by Shina,...
    0 replies | 30 view(s)
  • expat's Avatar
    Today, 03:21
    Just such a big improvement over the default textures. Well done!
    12301 replies | 2441502 view(s)
  • sixstrings5859's Avatar
    Today, 03:14
    No i haven't. I mean i have tried to install 3 different times and could not get it to work without crashing at start-up of CFS3.Will recheck my config set-up and make sure it is correct .Don't want to give up yet as the shaders mod seems worthwhile.
    11 replies | 228 view(s)
  • huub vink's Avatar
    Today, 03:08
    Looks good Klaus. But I would like to make a few (minor) remarks. On the parked Bf109E is see the well known Eagle head painted, as unit marking for JG51. However this marking was not introduced before April 1941. Before that mainly the markings from the smaller units like "Gruppen". Like I./JG51 used the " Kitzbuheler Gams", II.JG51 used the "Gott strafe England!"(God punish England!) emblem at the rear of the fuselage, etcetera. When JG51 was still located at St.Inglevert in 1940 the Germans were still fighting an offensive war. Which it is not logical that there are already concrete bunkers to defend the artillery. In the area where I live (coastal) artillery was not placed inside concrete bunkers before 1943. until that moment they were place in open pits. The artillery bunkers...
    3 replies | 144 view(s)
  • AnKor's Avatar
    Today, 02:41
    Hard to tell what could it be. Maybe a driver issue? GTX 660 should be perfectly ok, back when I started working on these shaders I had GTX 285 1GB made in 2009. Make sure you've installed the latest version of DirectX 9, available here: What seems weird is that you are using 16-bit mode. It is not supported by DX9 shaders and (if I remember it correctly) should not even appear in CFS3Config, only 32 bit modes should be visible. Can you find d3d8.log in your CFS3 folder and post its contents here? It is just a text file which will open in Notepad (and Windows will likely show it simply as "d3d8" with an icon like a text file)
    753 replies | 159925 view(s)
  • lefty's Avatar
    Today, 02:13
    Thank you Robert. Here's neat little machine for your next mystery - should last a few minutes !
    17972 replies | 2540938 view(s)
  • wombat666's Avatar
    Today, 02:05
    wombat666 replied to a thread Beautiful Places in Photography
    I simply can't carry anything on my bike except for maps and my phone. My course of action if something looks interesting is a couple of phone snaps and a notation on the map. :encouragement:
    24 replies | 832 view(s)
  • fabulousfour's Avatar
    Today, 01:08
    I do accept both, Mike. :very_drunk: In fact that would have been one of my clues, if it would have become necessary. Over to you :guinness:
    17972 replies | 2540938 view(s)
  • lefty's Avatar
    Today, 00:41
    Of course - it's the Albatros L.102. Or Focke-Wulf Fw55. Take your choice !
    17972 replies | 2540938 view(s)
  • Dino Cattaneo's Avatar
    Today, 00:38
    ...well, this and the TA-4J are basically diversions while I am gathering the energies for the E-2/C-2 Beta ;-)
    38 replies | 2306 view(s)
  • lefty's Avatar
    Today, 00:30
    Robert, I was thinking more in terms of accessing old documents in the library, or whatever. Yes, English is very widely spoken, and German too. Probably 40% of the regular guests in our hotel are German. Of course, if you believe the anti-Brexit scaremongers, we Brits will be prohibited from entry quite soon. I suggested this to my Madeiran publican friend who thought it immensely funny........ By the way, I like your floater - a new one to me. Must get working on it.
    17972 replies | 2540938 view(s)
  • jeansy's Avatar
    Today, 00:28
    whole heartily agree, ive made some AI routes and visit the ship regularly
    1 replies | 172 view(s)
More Activity