Activity Stream - SOH Forum

Activity Stream

Sort By Time Show
Recent Recent Popular Popular Anytime Anytime Last 24 Hours Last 24 Hours Last 7 Days Last 7 Days Last 30 Days Last 30 Days All All Photos Photos Forum Forums Articles Articles Blog Blogs
  • Bjoern's Avatar
    Today, 12:27
    "In their final years, Western Airlines slightly modified its corporate identity by stripping the white fuselage to bare metal, while retaining the red "Flying W" (albeit with a dark blue shadow). This color scheme was also affectionately known as "Bud Lite" due to its resemblance to a popular beer's can design." I totally forgot about the texture format. This is what five plus years of not working on the aircraft will do. You're welcome. If it was the weekend already, I could greet back from Berlin, but since it's a workday: Greetings from the Fläming.
    9 replies | 362 view(s)
  • YoYo's Avatar
    Today, 12:27
    Hello Ed. In February I see that the scenery is green. Is it ok? I noticed also this:
    20 replies | 1726 view(s)
  • Timmy74's Avatar
    Today, 11:56
    See just a little higher... Sorry its me just me being anal! F-86 to CAC Avon Sabre is like apples to pears, when one knows a lot about the locally built one. I totally agree with supers over MotoGP. At least you can ride your bike around the grounds to get from turn 1 over to Siberia and Lukey Heights with out hassle and walking.... All in all great work on the Avon! Its about time there was one in Flight Sim.
    16 replies | 762 view(s)
  • MustangL2W's Avatar
    Today, 11:52
    My sentiments exactly...
    6 replies | 264 view(s)
  • No Dice's Avatar
    Today, 11:49
    A great job on the project and some very nice screens sir. Dave
    40 replies | 1133 view(s)
  • dvj's Avatar
    Today, 11:44
    100% agree. Plus we already have dozens and dozens of aircraft in FSX, most of which don't get flown.
    6 replies | 264 view(s)
  • heywooood's Avatar
    Today, 11:41
    too bad. I have spent too much money on FSX to let it go and start over. I had a hard time justifying the expense once - it just isn't feasible to do it all over again. From my perspective, most of the Milviz product needed the 64bit overhead just to function properly. I refuse to spend that kind of money on something that won't function smoothly on my hardware. For those who can afford to keep pushing more hardware and software purchases through their homes year after year I congratulate you. Well Done. FSX in 32bit works well enough for me and will have to do until I win the lottery or leave the table. Maybe when Lockheed can upgrade their versions without breaking things, or when some developers stop charging extra to those who bought for FSX to switch to P3D versions......
    6 replies | 264 view(s)
  • YoYo's Avatar
    Today, 11:20
    Btw. nice real video but in my style!
    29 replies | 3285 view(s)
  • MaskRider's Avatar
    Today, 10:54
    More fun: Kawanishi Emily flying from Marakei Atoll to Tarawa.
    40 replies | 1133 view(s)
  • 62stratfan's Avatar
    Today, 10:47
    Thanks, everyone. The interior project is going OK so far. However, I'm not sure about re-painting the whole aircraft. Alabeo did include two Photoshop files but my old version won't open 4096x4096 files. Also, they don't appear to be layered, which is the whole point of a PSD. That means you'd have to paint around all the rivets, panel lines, weathering and shadows. A non-layered PSD doc is next to useless in my experience. Maybe I'm missing something. Anyone? Another thing is there is no texture map or instructions which means agonizing over where each tiny bit of metal or that one rivet is that needs paint. So re-painting may be a challenge. The interior is the same but less cluttered and easier to find little bits that need paint. I had to make my own map. 62stratfan
    29 replies | 3285 view(s)
  • mongoose's Avatar
    Today, 10:20
    Still wondering about this. Found which might help, but not much! Also
    0 replies | 32 view(s)
  • mgchrist5's Avatar
    Today, 10:05
    This seems to be the trend nowadays. I can't fault developers for discontinuing FSX development, since we're ultimately talking about a nearly 13 year old platform that's been surpassed by newer tech. I'm still solidly in the FSX camp for the time being, as it suits my needs and runs reliably and relatively smoothly on my aging system. Like many others, I also hesitate to changeover due to the amount of time and money I've invested in FSX addons. I'm actually contemplating reinstalling FS2004 on my machine, as there are a few FS9 planes that were never fully compatible with FSX that I sorely miss (Dreamfleet 727 and AFG Caravelles). I'm moving in the wrong direction, I suppose!
    6 replies | 264 view(s)
  • jackryan172's Avatar
    Today, 10:02
    see PM Sean
    1 replies | 156 view(s)
  • nigel richards's Avatar
    Today, 10:00
    Absolutely AWESOME scenery work as always, Manschy! :ernaehrung004:
    19 replies | 2121 view(s)
  • YoYo's Avatar
    Today, 09:54
    For me no problem. Its a big problem for developer to support all versions in the same time. In different versions bugs are present or not. FSX corner is popular still, but the FSX its the title from ... 2007 :biggrin-new:. Now on my disc I havent FSX from years, just new versions of P3D to the 4.4 and soon 4.5 (and this year or next maybe - P3D 5.0 with new engine). FSX to P3D it was big jump. Btw.
    6 replies | 264 view(s)
  • centuryseries's Avatar
    Today, 09:51
    DCS in VR is awesome. Granted the resolution isn't as good as it could be yet, but what I like is that for both P3D and DCS you get to be in the cockpit, not watching it on a screen. I have a modest and old system, GTX970 30Gb RAM and an i7 and while not perfect sometimes, the times when its good, its amazing. Occasionally I max out the GPU which causes some stuttering. To be honest it was often better in Windows 7 without the extra memory than it is in Windows 10 - something to do with ASW, which I believe is not available in 7 but turns itself on in 10 and you have to use OTT to turn it off each time! If anyone has any tips I'm all ears! I have it set to either 1.3 pixel density or 1.7 - depending on GPU load. VR is addictive in DCS!
    19 replies | 1143 view(s)
  • Daveroo's Avatar
    Today, 09:48
    i got a survey yesterday morn (2-20-19)from Nascar fan council ( i know members aren't support to talk about it at all,but i don't care anymore,they've pissed off and ive tried many times to leave the council,but they keep me on)it was asking about future seasons,how long races should be,what tracks should be run,which should be or shouldn't be in the playoffs,which tracks should have 2 or more races in a single season,they even had a dirt track option,giving me hope they will run atleast one dirt track in future,but i don't think tonys track should be it,they should run a mile dirt track.anyway,it gave me hope,ofcourse i left pocono,daytona and talledegga off any of my picks,and even told em how much i hate those big tracks,they also wanted to know how long we all felt a race should be,i...
    0 replies | 20 view(s)
  • nigel richards's Avatar
    Today, 08:57
    Hello Stuart, Now there's a sight for sore eyes, indeed! :-) It really is awesome to see you around, my friend. PWS-18 birds are leaving the workshop this weekend, with both FS2004 and FSX native versions now fully packaged up. Hope you'll get some AWESOME open cockpit fun! Cheers,
    50 replies | 3399 view(s)
  • falcon409's Avatar
    Today, 08:34
    I think this was inevitable with the release of the 64bit platform. Both P3D and X-Plane11 are there and the advantages for many will outweigh the desire to stay with older versions. There will always be those within a certain Sim (FSX, FS9, CFS and so on) that will continue for any number of reasons. However the Developers will go where the technology takes them. New techniques only available with 64Bit will allow developers to increase the realism of their aircraft, both in appearance and systems. . .something that has been user driven for years. There will probably be freeware developers who will continue to produce aircraft for FSX or FS9. . .but it just makes sense for the Payware folks to move with the times.
    6 replies | 264 view(s)
  • dggoofy's Avatar
    Today, 08:20
    Hi, You surely saw this news : Milviz will stop FSX products. They will concentrate on 64bit P3D... Well OK. I'm happy they developped products till today. However I'm wondering how many does still use FSX as we can see here so many add-ons added regulary for FSX, even FS2004 and CFS2 ? Cheers
    6 replies | 264 view(s)
More Activity